Cities: Skylines

Cities: Skylines

Train Tracks with HŽ Signals
25 Comments
Danny  [author] 23 Apr, 2023 @ 5:26am 
Updated.
- changed links to workshop props...
Danny  [author] 18 Apr, 2023 @ 11:18am 
PS. If anyone knows what I'm doing wrong, please let me know... :steamhappy:
Danny  [author] 18 Apr, 2023 @ 10:40am 
If you have problems with workshop file, you can download .zip from my forum: https://valdea.com/dmamods/viewtopic.php?f=25&t=1153 or from https://smods.ru/archives/97923
Danny  [author] 18 Apr, 2023 @ 10:02am 
If you have train tracks in game - just ignore that. It's because train itself is published on workshop and traffic lights and catenary were not. They are just included with tracks, so LOD threat them as 'private'.
hwd 18 Apr, 2023 @ 9:36am 
Hi - I unsubscribed and resubscribed and still have the error - Asset bug: Workshop asset uses private asset (HZ Catenary.HZ Catenary_Data)
Danny  [author] 11 Apr, 2023 @ 7:07am 
Updated...
Danny  [author] 10 Apr, 2023 @ 12:18am 
Nyirog: thank you for info.
Nyirog 9 Apr, 2023 @ 4:44pm 
It says Loading Screen says theese assets are missing: Asig2-Sz3-Sz5, Esig-Sz13-Sz14 and HZ Catenary.

Asig2-Sz3-Sz5
Used by:
dmaRail-Asig
Asset bug: Workshop asset uses private asset (DMA Asig2-Sz3-Sz5.Asig2-Sz3-Sz5_Data)

Esig-Sz13-Sz14
Used by:
dmaRail-Asig
Asset bug: Workshop asset uses private asset (DMA Esig-Sz13-Sz14.Esig-Sz13-Sz14_Data)

HZ Catenary
Used by:
dmaRail-Asig
Asset bug: Workshop asset uses private asset (HZ Catenary.HZ Catenary_Data)
Danny  [author] 6 Apr, 2023 @ 2:28am 
trains drive at stations inter space, automatic train block does not work generally... HŽ in 21st century... ASEA lokos and Eurofima cars from 1960's...
Danny  [author] 6 Apr, 2023 @ 2:22am 
@vukica oh, yeah... I know, I know... 60 km/h on straight parts, less then 40 on curves :D
Danny  [author] 5 Apr, 2023 @ 2:11pm 
Update: added distant signals to railway tracks. Distant signals are also enabled, by default, before level crossing (without main signals). Note: position for distant signals are set on 5 meters after segment start and main signal is 5 meters before junction (segment end). If segment is too short, distant signals will not be visible,
dgrad598 30 Mar, 2023 @ 4:53pm 
Dma-Danny: the overhead wires are missing and so are the signals. I just want to replace my signals with yours on the train and metro.
Danny  [author] 30 Mar, 2023 @ 4:39pm 
This mod only contains the railroad track. You cannot replace metro rails with railway ones.
You can check how it working here: https://valdea.com/dmamods/viewtopic.php?f=23&t=1157
dgrad598 30 Mar, 2023 @ 3:08pm 
@DMA - Danny- I tried using Ron, I dont see your traffic signals. I want to switch all my train and metro tracks to your traffic signals... can you fix??
Danny  [author] 26 Mar, 2023 @ 11:39am 
No, Traffic Manager can not add signals on tracks. TM:PE only add signals management on network/tracks. You can use RON, the network replacer (https://steamproxy.com/workshop/filedetails/?id=2405917899) to replace already placed tracks (works with 'untouchable' tracks too).
dgrad598 26 Mar, 2023 @ 10:19am 
@DMA- what about currently placed metro and train tracks, will traffic manager let me select what signals get used?
Danny  [author] 25 Mar, 2023 @ 7:24pm 
Right now, I'm testing block signaling... you can see what railway track I have for testing :D
https://valdea.com/dmamods/viewtopic.php?p=4903#p4903
Danny  [author] 25 Mar, 2023 @ 7:20pm 
@dgrad598 - yes, you can place railway signals anywhere, even on roads :)
Speed Demon 25 Mar, 2023 @ 5:48am 
it a good mod
dgrad598 23 Mar, 2023 @ 5:52pm 
@DMA- in asset editor, can they be placed on metro tracks?
Danny  [author] 23 Mar, 2023 @ 3:50pm 
@dgrad598
1. right now, I'm busy working on block signaling mod, but, after that, why not?
2. yes, lights are visible in tunnels too (only what you have is use some mod to enable it)
3. traffic lights are visible in assets editor, so you can put them on any tracks
3a. check my tracks to see lights positions and lanes definitions
3b. you don't need any additional mod for that
dgrad598 23 Mar, 2023 @ 11:07am 
@ DMA- Nice work,

1. can you make American tracks with traffic lights?
2. are there tunnels with these?
3. can these lights be used on any other tracks i have if I downloaded this?
macluk 21 Mar, 2023 @ 12:38pm 
ok :)
Danny  [author] 21 Mar, 2023 @ 12:29pm 
They working, but, you need something to control lights... so far, the best option is Traffic Manager (TM:PE).
macluk 21 Mar, 2023 @ 12:06pm 
Finally someone has added them props :)
Are they props or they actually are working elements?