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Along with that, is the Crab-Plated Armor set supposed to be this OP in regards to its weather protection? Seems rather overkill for a bunch of crudely crafted outfits to have 100% protection against acid and dust when they're barely covering most of everything on the body.
At the very least, maybe tone down the protection a little bit to make the armor pieces more viable when it comes to mixing and matching other sets. A slightly more customized model for the crab-plated armor would be nice too, but that is mainly optional.
But, for the most part, I'm still digging this mod that allows me to have more options in roughing it better.
no rush mate
What I noticed is that Genesis also has new animals.
And which unfortunately have no bones or animal material.
Unfortunately I don't know how to give them the stuff.
If you have the time and patience my friend.
Would you do us this favor ?
If it doesn't work, that's fine
Modding doesn't happen overnight.
Is it possible for you to make this mod compatible with Genesis ?
I mean, it's up to you, but this mod really brings out the native tribal aspects in the game that certainly fits inside the post-apocalyptic theme of Kenshi.
WELL DONE :)
What you can do is pop this and that mod to the editor, and import the armor into this mod. Then you can add it to the hunting research.
Adding items to animals is simpler. You can find the animal in the editor and add anything you want into it's death items. Maybe one to three plates per Beak Thing.
Once you get the research, there is one free basket that will produce the basic kit needed to craft everything else. I think it's called the trinket basket.
This mod was also pretty old, like from 2019 at least I think, and I had to re-upload it due to a few reasons.