Project Zomboid

Project Zomboid

Tools of The Trade
638 opmerkingen
absum 28 okt om 11:34 
Fantastic mod. Exactly what the game needs to spice up the combat a bit. Am I the only one that doesn't understand the obsession with b42? I mean, the visual improvements are fine, but the primitive crafting feels so pointless.. I've spent thousands of hours looting and killing zeds, occasionally making a scrap weapon, and now I'm supposed to get psyched that I can invest 10 hours in the game to make a hammer from scratch? What in the acual F
curiousgeorge2b 25 sep om 21:04 
I thought the trench club would be the raider club from bf1 and then realized im dumb
The Soviet Shark 2 sep om 0:11 
ofc someone says that right after an explanation that mod authors are not obligated to update for a B42 unstable beta
Liarzax 31 aug om 6:49 
FFFFOOUUUURRRRRRRTTTTYYYYYY 2222222eeewwwwwwW!!!!!!!!111101
Paladin Dawnheart 22 aug om 11:36 
@Annoying B42 people
B42 isn't out yet. Stop harassing every mod author on PZ to update their mod. UNSTABLE patch isn't an update, it's a free labor BETA test, and it's been going for 8 months. Mod authors don't want to take up a part time job time to flip their mods back to working order for you every month, and I don't blame them. Most of you won't even give the mod a like or award and sit here demanding updates on everything. Wait till B42 is ACTUALLY STABLE before you go around asking for updates. Get over yourselves.
John Dulanius 14 jun om 23:36 
Single best mod for melee weapons ever, can't wait to see this in B42 some day :steamthumbsup:
ImDead (VietNam) 11 mei om 2:59 
Can you integrate a mod for crafting Rebar?
Tanvex 12 apr om 22:16 
Pls B42
Tax 26 mrt om 22:15 
woah a Fairbairn-Sykes Knife, amazing man! You're the absolute goat, I wasn't expecting ever to find a mod with one of my favorites knives ever... but look at this! Beautiful, time to RP as a Brit.
boxeador420 20 feb om 11:51 
i want use the crutch
AltenRoguerz 16 feb om 19:38 
is there any way to make a compat for common sense that allows you to pry doors and windows with the Utility Bar?
imgran 2 feb om 15:58 
42?
No! 31 jan om 18:32 
gamers, rise.
Mr.giray 21 jan om 3:57 
hey bro are you gonna update to b42?:cherrypie:
Kenburnsing 10 jan om 9:14 
will this be updated to build 42?
La muslona 6 jan om 12:42 
b42????????
aquelarrefox 1 jan om 19:31 
b42.....
2M4L 31 dec 2024 om 7:57 
definitely one of my favorite mods - can't wait for it to be updated to 42!
Dead Flag Blues 25 dec 2024 om 18:04 
I need that 42
Silver Star 23 dec 2024 om 13:57 
Fr can’t wait
Tommy Salami 23 dec 2024 om 6:26 
I'm so excited for when this mod comes to b42, you did such a good job already!
伊弦 20 dec 2024 om 7:23 
dude nice work,wait the update for b42
startrooper2345 19 dec 2024 om 10:03 
stun gun is INSANELY OP
Greb  [auteur] 18 dec 2024 om 7:48 
It will eventually. I'm dumb as asscrack hair though so I'll have to wait until other smarter people figure out how mods work in the new build.

Also find time to play B42 and find out what is obsolete or how the new weapons system works too, etc

Also y'know, Christmas and New Years lol.

Speaking of which, Merry Christmas and a Happy New Year! :dwayneelf:
Gabriel 18 dec 2024 om 6:21 
Finally build 42 is out, I hope this mod gets transferred
I will hit you with a shovel 10 dec 2024 om 3:46 
suggestion: monkey wrench, that cant wrench anything (due to being to large to grip small bolts and too smooth for pipes) but can be used as a hammer
Greb  [auteur] 8 dec 2024 om 3:50 
It's not meant to be picked up :hammering:
PINKMILK200 7 dec 2024 om 19:55 
how do we pick up thor's hammer? our friend has max strength and he cant pick it up
Greb  [auteur] 23 nov 2024 om 13:17 
Hope it all goes well :steamthumbsup:
bharos 23 nov 2024 om 13:07 
Awesome dude i'll give it a shot thanks
Greb  [auteur] 22 nov 2024 om 23:28 
You could download a copy and change the item distribution file, either commenting out the code, setting the spawn chance to 0.0 or straight up deleting the spawn definitions for each item you don't want.

Can't remember exactly but you can put mods into a local Zomboid folder to make them load independently of the workshop so they don't update so you can tweak them
bharos 22 nov 2024 om 10:52 
Hi! awesome mod, i really like the model work, very vanilla friendly, would it be possible to remove certain items from the pack and keep, for example only a couple of axes and multi-tools? If so how would i go about doing that?
Greb  [auteur] 31 okt 2024 om 9:21 
I can only assume it's from this mod by Gabester, a Museum which features a Civil War section and I couldn't find any clothing mods specifically adding Civil War clothes otherwise:

https://steamproxy.com/sharedfiles/filedetails/?id=2881370621

Hope that helps. I'm not sure where else it could be from.
Greb  [auteur] 31 okt 2024 om 9:18 
I'm not 100% sure since my friend group always used a special mod where we "borrowed" the clothing they liked from a big bunch of clothing mods and then put them into one big custom mod for private use, but it was probably from that one American history mod? I'll have a little browse and see if I can turn it up.
Keena 31 okt 2024 om 8:57 
Question! In image 7, where it shows the cavalry sabre, what mod do you use to get the cavalry hat?
Greb  [auteur] 29 okt 2024 om 21:58 
The missing link, a lump of steel on a long wooden or fibreglass handle. Who knew?
☩ Bohémond Ier ☩ 29 okt 2024 om 21:47 
Thanks, I meant Sledgehammer indeed. No worries, I understand it's complicated to make all those mods work proper together. So I'll keep looking for that damn Sledgehammer :D
Greb  [auteur] 29 okt 2024 om 20:17 
It should be a right click option for certain weapons, although the Splitting Maul cannot be swapped between axe or hammer mode. Thinking about it, not sure why I didn't add that function, hmm. Maybe I'll add it in the future.

If it's not working as a sledgehammer that'll be a mod conflict somewhere. It's a common one. It was linked to "Improved Build Menu" but there could be other mods that have a problem with it too. Somewhere, one mod is overwriting the other. Sorry about that, I was never able to fix it or even pinpoint exactly what the issue was.
☩ Bohémond Ier ☩ 29 okt 2024 om 16:11 
Hi, brilliant mod, thank you for the great work.
I read the Item and documentation topic and I was wondering : how do you switch between Axe mode and Hammer mode for weapons such as the Splitting Maul ? Because I cannot destroy walls when the Splitting Maul is equipped.
Greb  [auteur] 13 okt 2024 om 8:36 
I hope so. It should be an easy thing, I think? Just an ItemTweaker thing to add whatever extra lines of code to the various tools, if it detects this mod active alongside that one. I'd do it myself but unfortunately I'm, well, retarded. At least at the moment :steamsad:
Kor 13 okt 2024 om 3:04 
No problem, thanks for your effort. Maybe they will add compatibility on their own.
Greb  [auteur] 7 okt 2024 om 18:37 
Hey. It's not too much to ask, except for the fact I don't know how I would do that. I checked out the mod and it said it was adding more mod compatibility in the "coming soon" section, so maybe it will become compatible eventually?

I could probably make an ItemTweaker for it and figure out what needs to be added to the tools scripts so it recognises that, but honestly I've forgotten how to do all of that by now and I'm not really in a good place to start relearning it at the moment. Sorry about that!
Kor 7 okt 2024 om 14:13 
Hi, if it is not too much too ask, could you maybe add compatibility to the mod "The workshop"?
It has a tool belt item, but your tools dont work with it.
Showman 6 okt 2024 om 21:00 
You too
Greb  [auteur] 6 okt 2024 om 10:50 
Have a good one! :winter2019happybulb:
Showman 6 okt 2024 om 10:48 
Oh you dont have to be sorry about anything but thanks for being so nice cheers man.
Greb  [auteur] 6 okt 2024 om 10:44 
I see. Well, sorry this wasn't what you were looking for, and sorry I can't be more helpful. Perhaps it's one of those lost mods that got taken down to be improved but then got abandoned :winter2019sadbulb:

Well, I hope you find it!
Showman 6 okt 2024 om 10:33 
ah okay. ive been looking for an old mod that replaced a bunch of the melee sounds and i was hoping it was this one.
Greb  [auteur] 6 okt 2024 om 10:21 
No, it doesn't touch vanilla stuff at all. It uses vanilla sounds for the weapon impacts, and two custom sounds for the Stun Gun, but that's it.
Showman 6 okt 2024 om 10:17 
Does this mod change all of the weapons sounds?