Garry's Mod
ttt_ham
22 comentarii
MRTRN18 31 oct. 2023 la 8:56 
And, sorry for multi-spam comments. But I've made an small showcase video for this map as well. Hope You find it worth Your time!

Showcase
MRTRN18 31 oct. 2023 la 8:45 
I see this map even been able to port to rp_gamemode. Make it a bit bigger in layout wise. Add more buildings. Could look dope!

Just saying. :gman:
MRTRN18 31 oct. 2023 la 8:28 
P.S You can change the tress, having modules _01 / _02 etc. And change their ''Overscale'' properties to 0.89 / 0.93 / 0.77 , It will than give heights for trees. So everything is not the same. :alyx:

P.S.S #StaySafeAndStayMapping!

:gman:
MRTRN18 31 oct. 2023 la 8:23 
You really have good, detailed and fun to try maps!

+Rep for it! :gman:
MRTRN18 31 oct. 2023 la 8:22 
The second house. Below level. With the kitchen having one wall, with brick texture. You can add similar brick modules (prop_statics) to the wall. It will give the effect that the bricks are real. Just move the module a bit outside from the brush work. Add it around it and could look dope! :gman:

The ground. The green area. Could use more detail to it. Add some more trees maybe. Bushes, rock piles. Some walked paths by people. Bring some life to it.

As well as adding overlays, of street markings with an line, could help.

#MRTRN :gman:
MRTRN18 31 oct. 2023 la 8:18 
So to the feedback.

Yes. The skybox, mentioned yet again first. For a map like this. It could really use one! Create an homestead next to it,barns,yarns or mountains. Something more. I would go with 3D Skybox. You know, brush work + prop_static ( * with overscale, 0.0525) , would fit this map amazing! :gman:

Add more light or increase brightness. spot_light could use dust_cloudemote, func_dustemote, or something for the dirt feeling floating around lamps like that. But they do look good in garage! :eli:

Question. Do You use env_cubemaps and than once compailing them, use env_cubemaps, or this isn't a thing in Garry's mod, but was for CS:GO? :ToolsOfDestruction:
MRTRN18 31 oct. 2023 la 7:12 
Firstly, +RATE UP!

Bro, love Your mapping attitude! If You will go on, learn, and keep making maps. Source, either Golden Source or Source 2, I see a future and amazing projects!

#StaySafeAndStayMapping!

:gman:
Ham 26 oct. 2023 la 10:09 
ham
Drone Lover 26 oct. 2022 la 8:43 
I'm getting massive FPS drops from 299 -> 50 when looking at the center of the map or the spot where the car is.
MutantBison, PhD 26 oct. 2022 la 3:14 
No problem. I’m looking forward to trying your map out the next time my friends and I play TTT. Looks like a good one.
Shameless Ricer  [autor] 25 oct. 2022 la 20:58 
Awesome, thanks for letting me know! They're great.
MutantBison, PhD 25 oct. 2022 la 20:22 
Your map just got featured in a Yogscast video. The explosive car trap made for quite the hilarious intro!
Shameless Ricer  [autor] 22 aug. 2022 la 21:55 
Huuuuuuuuuuh, that is interesting, thank you for letting me know.
faye 22 aug. 2022 la 21:53 
This is a pretty good map, but TTT positional voice is broken so we can't really play it. You can hear everyone coming through one of the houses ambient_generics on the deck, no matter where they are on the map.
Shameless Ricer  [autor] 3 iul. 2022 la 10:33 
Install CS:S
nitool. 3 iul. 2022 la 2:16 
too many dark, and too many errors btw
Shameless Ricer  [autor] 1 iul. 2022 la 8:09 
OK if you are the scumbag that gave this a negative review, drop your address in the comments and we can deal with this. I'll smack you around a bit, rearrange your jaw, comprende?
Shameless Ricer  [autor] 29 iun. 2022 la 19:51 
a balanced meal
Videogames 29 iun. 2022 la 18:37 
Pork

Truly
Nimue 24 iun. 2022 la 18:58 
i love honking the horn
Shameless Ricer  [autor] 24 iun. 2022 la 17:29 
I don't think that would be good for its reception, lol
Tmccanna 24 iun. 2022 la 16:46 
will the next sequel be called spam