Space Engineers

Space Engineers

Stealth Drive (Cloaking)
Počet komentářů: 279
Vas 12. lis. v 2.10 
Shouldn't the ship's hull function as a heat sink too? After all, the entire hull can store and spread heat. You don't exactly "vent heat", you slowly lose heat, losing heat the faster you are moving. Even faster in atmosphere.
Jamie Firewing 5. čvc. v 3.43 
if I place 2 stealth drives, enter stealth with first, then toggle ON the 2nd, the game crashes.
Its obviously intended that you don't use more than one drive anyway, I was just having quick cheeky look at seeing if I could cheese it to chain them
AlexeyPG 1. dub. v 12.58 
Is it suppose to not update custom info when i'm not looking at it? Tried making script that reads time but couldn't find anything with .GetProperties() and when using .CustomInfo it updates only when exits cloak (once) or whenever i check the drive in terminal myself. Is there any way i can update it manualy in program block?
Skyfinder 31. bře. v 20.41 
any plans for vanilla+?
Earl Sneakington 17. pro. 2024 v 3.39 
Other than just size how does the 1x1x1 stealth drive differ vs the larger one?
Fordo Nuclear Site 11. pro. 2024 v 3.41 
Removing and readding the weapons seems to fix it, but even copy pasting the grid doesn't reactivate the weapons.
Fordo Nuclear Site 11. pro. 2024 v 3.36 
i was testing this mod and everything seemed to be working as intended, until for some reason my game kicked me off my own local server (weird), and then when i loaded up the save again i couldn't fire the weapons on the ship anymore. I was in stealth at the time of being kicked off the server, turning off or back on of the stealth doesn't seem to fix the issue, it's like the weapons and turrets have become unusable now?
RageDancerWolf 4. pro. 2024 v 16.06 
@F1ssure™ It's really interesting how you comment that something doesn't work with out even trying to provide feedback that may help the mod-dev to understand why. instead of taking up comment space that is subjective only to your experience which may not be valid since it works for me, and the you tuber who reviewed the mod that lead me to get it here. Your comment may harm other users who see the comment and judge it by just that alone. When it is a 'subjective' experience based on your specific build of space engineers that may interfere with proper function based on over-all use of other mods, scripts, or modifications of the intended use of the original game.
F1ssure™ 29. lis. 2024 v 4.54 
doesn't work :steamfacepalm:
Tarragon 15. lis. 2024 v 15.31 
Can weaponcore weapons fire at a cloaked ship?
Brofessor 23. říj. 2024 v 1.04 
Is there any chance we could get a 3x3 version for small grids? Maybe have it be less efficient or something than the 5x5 version?
Sebaty5 21. říj. 2024 v 8.31 
In addition the cost should also be less then half of the large grid version.
See armor blocks with a 25 to 1 ratio instead of a 2 to 1.
Sebaty5 21. říj. 2024 v 8.30 
I agree that the small grid version needs to be SMALL.
Most common application for a stealth drive would be a fighter. This is way to big for that.
J of Smith 19. říj. 2024 v 20.00 
may you please make a smaller small grid drive as well as heat sinks if you are able I'm trying to make a stealth bomber but it wont fit on my grid anywhere
Master B 15. říj. 2024 v 14.34 
Did this stop working as of Contact update?
Morthwyl 26. zář. 2024 v 7.35 
Ditto on Helratz, plz smaller small grid version, my little fighters cannot be stealthy :(
Goatroach 8. zář. 2024 v 22.49 
Would be cool if this mod could optionally use the already existing heat vent block. Maybe use it if you put [HV] in the name, that way decorative interior vents used for lighting don't try to discharge the heat.

I'm posting this before trying the mod, so disregard if it's already a feature. :cozyspaceengineersb:
Pufferfish 120 6. zář. 2024 v 8.58 
nice idea Gonb
Gonb 28. srp. 2024 v 7.47 
finally, space submarines

also are you be able to fire while cloaked by using small grids as torpedos? since by the time they hit they wont be part of the cloaked ship anymore
gooby 19. srp. 2024 v 5.12 
does this work against NPC's (non player ships, bases & vehicles) or can they still see us and fire at us even when in stealth mode?
Valdar 30. čvc. 2024 v 10.49 
I forgot to read the 'Outside Of Ship Part' and vaporized a frigate. Kind of funny, and a great mod
Ren 28. čvc. 2024 v 22.07 
Having 2 stealth drives on a small ship and then selecting the secondary drive in the ship's control panel will cause a game crash. Unsure if this bug is known, but I manage to produce this with a 100% success rate.
The Erubian Warlord 15. čvc. 2024 v 3.14 
@Jackmino
there is a config for that here
RevealOnDamage - Whether stealthed grids should be revealed when their weapons hit something.
Jackmino 9. kvě. 2024 v 11.06 
Would love an option to allow certain weapons to fire while under cloak, like the Bird of Prey in the Star Trek Movie that could fire its torpedo but nothing else
Helratz 28. dub. 2024 v 6.18 
Any plans for a smaller 1x1x1 or 3x3x3 small grid version? TIA
Zerenta 8. dub. 2024 v 15.13 
they dont break missile lockon for some reason
dcwildfire4 1. dub. 2024 v 15.31 
i have 6 drives, 3 on each side in my main drive room, and there are heat sinks, when i went into stealth, it was great, but when i went out of stealth, it blew up.
Ticnitsi 1. dub. 2024 v 10.13 
Itd be cool to make it extend the stealth bubble a few meters out and have friendly ships able to see when within that range. something like 50-60m would be awesome for stealthed ships that want to take on fighters or vehicles for transport
THEWITTYROBIN 30. bře. 2024 v 9.17 
F in the chat for swiss cheese guy
v.037 28. bře. 2024 v 3.04 
rip the guy with the ship that looks like swiss cheese
Atomic-Lennin 27. bře. 2024 v 13.48 
instructions unclear, my ship now looks like swiss cheese
Frosslas 25. bře. 2024 v 15.05 
Pretty amazing mod. It allows for way more creative vision in SE. I just dont get the Heat Signature stuff from a players pov. Like if i go invisible and try to sneak past someone why broadcast my position to everyone in the server afterwards. ¯\_(ツ)_/¯
CunningHampster41 24. bře. 2024 v 22.56 
why make the small grid version so big i cant use it in any way for small grid because then all of my ships would look retarded, please make a smaller version for smallgrid
His Dudeness 24. bře. 2024 v 17.45 
Fantastic mod, but the small grid blocks are friggin huge lol
Some smaller versions of the blocks would be awesome, similar in size to the Defensive Shields mod's small grid blocks maybe.
@ObiD0ne, great suggestion! :)
ObiD0ne 16. úno. 2024 v 7.48 
Hi! It's an awesome mod! Wanted to use it on my ship, but can't install it with 5x5 block. I've already made a substitution that provides a 1x1 version of it instead of the default, may I post it in private to use on my private server? I also can give you the files for you to post it, but I didn't change anything except for the model and scale, guess it'll be just easier for you to use an original model instead.
Aye_Sparky 5. úno. 2024 v 1.00 
ok, why does it explode when i exit stealth?
DiscoDuck13 31. led. 2024 v 23.43 
SE needs an ability to read mod like stormworks
TheKing 21 31. led. 2024 v 17.02 
WHAT!? 👇
SiteB 26. led. 2024 v 12.43 
does it work in vanilla?
silver.talon 25. led. 2024 v 19.46 
Hey Ash, the mod on my DS is conflicting with something and completely crashing my server. Is there any mods this could conflict with by similarity or such? I really don't want to kill everything and just go mod by mod until I find the culprit.
Deapri 15. led. 2024 v 19.21 
Found the answer in the settings xml 1x1x1 is a 600 duration compared to 1800 on the 3x3x3 (plus heat sink adds)
Deapri 14. led. 2024 v 10.36 
Is there any mechanical difference between the 1x1x1 and 3x3x3 LG blocks?
Zousug 8. led. 2024 v 21.21 
is it possible to make it last an unlimited time?
Noobly Walker 26. pro. 2023 v 13.35 
hell, a 3×3×1 or 3×3×2 small grid stealth drive
BAKADAKALAKA556 28. lis. 2023 v 23.31 
is it possible to make a 1x1x1 small grid stealth drive?
AnimeMLB 24. říj. 2023 v 6.00 
Hmm I wonder if this could be auto deployed via a script and program block?
smoop 14. říj. 2023 v 19.41 
Some mod authors like to make an OP version of their initial design, like the Modular Repulsors, in a separate mod. Is it possible we can get something similar with this? I don't want to modify the default aspects of the Stealth Drive because I do want the default drive to remain, but I would like certain ships to have "stronger" drives (an OP version, if you will). Initially I was thinking "I can probably just copy paste the mod somehow and edit the values and names of the pasted one" but then I realized "Haha! I don't know how to do that!" so I'm asking here,,,
BibiFlox 8. říj. 2023 v 6.24 
Hello, can I use the mods to change the composition on my server?
Die_Assel 18. zář. 2023 v 13.03 
Ash like Snow: Thanks for the Mod. I testing it on a Multiplayer server. Is it allowed to reupload the Mod with some Changes only for the Server ? With your Credits ;)
Shaithias 17. zář. 2023 v 16.50 
Whenever I try to activate the mod, it says drive offline :(