Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Even lethal company was made a furry that was once a roblox developer.
-rep made by furry(s)
[[Unsupported] Enhanced Visemes Handler | Make everyone's mouth move !] lua/enhancedvisemeshandler/sh_evh.lua:90: Tried to use a NULL entity!
1. GetFlexIDByName - [C]:-1
2. Era_mouthMove - lua/enhancedvisemeshandler/sh_evh.lua:90
3. fn - lua/enhancedvisemeshandler/sv_evh.lua:62
4. unknown - lua/ulib/shared/hook.lua:109 (x3885)
1. No response, mouth won't move
2.As long as their eyes keep blinking
I've tried it. If there's Ah or Jaw in their face posers, their mouths can move
But in many models, the ones that make them open their mouths are "Mouth_a" and so on
May I ask if there is any way you can solve it
don't have enought time to address every issue, any dev who whats to help with this one is welcome.
Sorry everyone.
Now that you rated my code, please help me make it more performant !
Else your comment is useless
You can check the source code on github and look at the flex table in order to see what is compatible or not ! :D
https://github.com/FireWolf-kPanel/GmodEnhancedVisemesHandler/blob/main/lua/enhancedvisemeshandler/sh_evh.lua
is there any documentation on what flexes are made to move?
Others can work too.
do the visemes absolutely need to be VRchat or can others work in their place?
Sorry for the delay could you please try the addon again and let us know if it works now?
Ooh can you try disabling the player model enforcement?
I have no idea what could have been gone wrong, may you try the 64 bits version of Gmod and/or disable every addon but those two ?
Maybe it's because your looking at yourself, as it is getting voice volume, if you cannot hear you, nor the script does, try setting "voice_loopback 1" in your console and look at yourself, if it work, then other will see so, and you can set the convar back to 0
I bet you didn't properly read the description, maybe you used an non-compatible model and I'll be happy to analyse it and make it work
I cannot garantee that this addon is universal so except few of them to actually work, the addon will grow up with times, I can ensure the addon work on my Models
Thanks you ^^