RimWorld
Toggleable Readouts
126 comentarios
cerhio 9 SEP 2024 a las 8:54 p. m. 
Holy fuck, guys. I actually gained a noticeable amount of FPS. I can actually move my screen around on x3 speed. This is nuts. Thank you so much.
· 無名 · 19 MAY 2024 a las 8:38 p. m. 
This mod works in 1.5, there were people previously commenting who were confused because they did not know that the category toggle for the readout is a vanilla function of the game and this mod does not add that.

However, this mod for me produces an invisible UI bug where you are unable to open the "Log" and sometimes "Gear" tabs of certain colonists.
Paolini 18 MAY 2024 a las 2:50 p. m. 
Played with this for hours it works fine in 1.5 don't listen to anyone saying otherwise
Logiwonk 15 MAY 2024 a las 10:48 a. m. 
@Corgrarr-The-Barbarian yes it does
Corgrarr 11 MAY 2024 a las 6:43 a. m. 
does it work in 1.5
half deaf and gay 9 MAY 2024 a las 10:12 a. m. 
@periastron_user it says in the mod description:
Filtering: Simply right click anything you don't want listed. If you change your mind, you can undo this filter in the mod options.
HoNkZeE MaKaRa 5 MAY 2024 a las 1:10 p. m. 
How do I unpin things?
Plutocron 4 MAY 2024 a las 7:05 a. m. 
I love that this works.
Corgrarr 24 ABR 2024 a las 6:01 p. m. 
Plz update king o7
submeg 20 ABR 2024 a las 5:04 p. m. 
@Yekaterinnani , not functional.
S.T.A.R.S. 15 ABR 2024 a las 12:38 p. m. 
god bless the people who are able to write off that the mod is compatible
Paolini 13 ABR 2024 a las 6:21 a. m. 
Works perfectly fine even without an update, not a single red error and any ressource is correctly filtered out
Yekaterinnani 12 ABR 2024 a las 7:58 a. m. 
Has anyone tried it in version 1.5?
The Gunslinger 11 ABR 2024 a las 10:24 a. m. 
Plz Update. TY!
Kazzier 11 ABR 2024 a las 5:16 a. m. 
Utterly love this mod. Hope you get around to updating it. Kind regards.
momo 1 ABR 2024 a las 7:02 a. m. 
@nightengate32 yeah, same problem here. The mod worked for like a year and now suddenly just doesnt. Idk why. I even tried just playing a game without other mods just this one and it still doesnt work :(((
Grimbly 27 MAR 2024 a las 5:46 a. m. 
has some buggy interaction with the vehicles framework
nightengate32 1 MAR 2024 a las 2:08 p. m. 
For some reason the mod appears to not be working at all for me anymore. It shouldn't be incompatible with anything I use, but even on a fresh game, it's not sorting things at all, I just am still stuck with the vanilla resource readout for my inventory. Sucks because I really love this mod and am unsure if there's an alternative. I really love how it sorts my stuff to where I can just click a drop down menu and view all my items.
Entropy Wins 19 FEB 2024 a las 11:52 a. m. 
The filters do not seem to be saved. Every time I load my last save they are gone. They do shop up in mod options after I create them (but not after loading a save). Any idea?
Limfjorden 4 ENE 2024 a las 6:47 a. m. 
@VISHENEVSKIY It's highly unlikely that this mod causes that behavior. Are you absolutely sure?
LEPENSK 3 ENE 2024 a las 3:21 p. m. 
DO NOT RECOMMEND!!!
Because of this mod I have all the settlements on the map disappearing. And also does not show the caravan travel time. Not recommended!!! :steamthumbsdown:
Prester 1 DIC 2023 a las 1:27 p. m. 
im just browsing through your mods and i must save im deeply in love with prety much all of them. thank you for existing and thank you for modding rimworld
Limfjorden 10 NOV 2023 a las 11:41 a. m. 
@lol It's some rendering optimizations that cause the flickering. If you disable modern rendering in research tree settings, flickering stops for that mod.
SpaceLatency 9 NOV 2023 a las 8:21 a. m. 
it'd be nice if you could have some resource types categorized and some not, i like seeing my total stone count but i'd like things like silver, gold etc to show without having to have their entire category showing, while also not having to hide everything within said category
lol 9 NOV 2023 a las 4:58 a. m. 
Thought it could help catch the bug:
- Toggleable Readouts has flickering on macOS on middle click or any keyboard press
- Research Tree has same flickering on macOS
- With both Toggleable Readouts and Research Tree on, there is no flickering on ResearchTree scheme, but instead the readouts "flicker through" the research screen
momo 30 SEP 2023 a las 3:41 a. m. 
@The QX, did not help, neither did multiple reinstalls and mod regrouping. :(
clarambrosia 22 SEP 2023 a las 10:31 a. m. 
nvm it didnt work,,,,,,
clarambrosia 22 SEP 2023 a las 8:29 a. m. 
found a solution! in rocketman's settings (press the rocket button in game, not under mod settings for some reason) under load time optimization, click clear cache. one of the settings in there might be causing it, but this is at least a temp fix
clarambrosia 22 SEP 2023 a las 8:14 a. m. 
@Sane Boi Caligula ditto
Limfjorden 12 SEP 2023 a las 8:58 a. m. 
@Miso I have the same issue you describe. I am also on a mac and I think that is the issue.
Miso 10 SEP 2023 a las 10:38 a. m. 
There is some glitch when it shows normal readouts and flickering smaller readouts list when doing almost anything like scrolling to zoom (platform darwin). Unfortunately it seems I cannot post screenshots here.
Victor 25 AGO 2023 a las 10:22 a. m. 
This mod is causing a warning from Dubs Mint Menus, I guess it shouldn't cause any problems, right?
https://gist.github.com/HugsLibRecordKeeper/4fdd2eda3d2ed57d1ce1d3f31647555b
Qx 20 AGO 2023 a las 7:51 a. m. 
@momo try placing it at the bottom it may work if u do it
momo 10 AGO 2023 a las 1:55 a. m. 
Hello!

For some reason, the mod stopped working for me after reinstalling the game. I even placed it at (almost) the top of the mod list loading order but it still isn't working again :(
Hotch 30 JUL 2023 a las 12:51 a. m. 
Hello! Every time I reload a save, the items I filtered out keep popping back up. Any advice?
Sane Boi Caligula 6 JUL 2023 a las 2:49 p. m. 
Hi,
I am getting the same issue that Trigger got, where this mod resets every time I restart the game.
I am not getting any log messages when I hide something.
Is there a way to set this mods settings as read-only or something?
God Syndrome 10 JUN 2023 a las 7:41 a. m. 
how to unpin? cuz i cant unpin
Sparrows 9 MAY 2023 a las 2:44 p. m. 
Can you add saving player' folding/unfolding categories setting? So each time I load game it will default to opened categories I did last time, instead of always (first) pemmican category as open, and others as closed?
Sjel 7 MAY 2023 a las 11:11 a. m. 
Yeah, turns out it happens without the mod as well so my bad, the fault is somewhere else, sorry. Have a nice week!
Owlchemist  [autor] 6 MAY 2023 a las 3:26 p. m. 
Does it happen if you reload the save (force a refresh)? Or if you don't have the mod installed? Because it mainly just uses the same counting method as before, it's mostly just a rendering optimization.
Sjel 6 MAY 2023 a las 11:56 a. m. 
Hey, I'm lovin' Your mod! I just have a new issue, that's never ever occured before. The UI claims I have 15800 silver but in reality, I only have 1800 and there is no more on the map. Any idea how to make the mod recount silver or sth? I use a lot of mods but I get no yellow or red errors in the logs. :cozywowscap:
sooshon 25 ABR 2023 a las 2:59 a. m. 
@Donkey Anus, one of the bottom right grayish icons that toggles various displays like zone visibility, auto-home, beauty stats, room stats etc is "toggle categorized mode on the resource readout." Make sure to read the tooltips for them all, who knows what other useful tool you might be missing out on? :D
NovaBlue 15 ABR 2023 a las 8:09 a. m. 
Great mod, can you add the option to expand/collapse items by clicking anywhere on the item not just the little arrows next to it.
Donkey Anus 13 ABR 2023 a las 8:49 p. m. 
how did you get yours categorized?
Owlchemist  [autor] 30 MAR 2023 a las 8:41 p. m. 
That's a full blown scooby doo mystery, no idea. No idea other than suspecting some mod conflict that's unknown to me. See if it happens without other mods active? If something can be identified I could work in a compat check perhaps.
Mikey 3 MAR 2023 a las 5:08 p. m. 
Will my game remember my *hidden* choices between saves?
Arcimbaldo 1 MAR 2023 a las 12:53 a. m. 
Would love it if the pinning feature worked the same way as Dubs'