Arma 3
Animated Recoil coefficient changer
816 Comments
0-0  [author] 21 Oct @ 8:51pm 
@ΔeLtA

Тогда не знаю что это может быть) Но точно не связано с модом) Возможно с настройками сервера.
0-0  [author] 21 Oct @ 7:22pm 
@ΔeLtA

То есть если у него запускается сервер, то настройки недоступны?
0-0  [author] 21 Oct @ 6:00pm 
@ΔeLtA

Так это настраивается сервером) И только сервер может менять эти настройки) Если мы про мультиплеер говорим)
0-0  [author] 21 Oct @ 5:33pm 
@ΔeLtA

Я не знаю) У меня его нет)
Но вообще, должно работать)

Какие параметры не применяются?
Rad 21 Oct @ 4:26am 
Hey, I made a new discussion. I want to make one of my mods compatible with ARCC and need some help.
0-0  [author] 12 Oct @ 1:10am 
@Pitusas

The mod works 100%)
Pitusas 11 Oct @ 11:56pm 
Same here. My game freezes at startup.
0-0  [author] 10 Oct @ 1:12pm 
@PiG13BR

Mod work fine)
PiG13BR 10 Oct @ 12:55pm 
This mod is crashing my game at startup. Anyone else?
AlienSexFiend69 6 Oct @ 7:10pm 
sounds like kino
0-0  [author] 1 Oct @ 12:58am 
GulluWolf12

Both.
GulluWolf12 30 Sep @ 8:54pm 
is this mod client sided or do I need it on the server for multiplayer?
0-0  [author] 25 Sep @ 9:02am 
Ghost_2008_08

Да пожалуйста)
Ghost_2008_08 25 Sep @ 8:50am 
спасибо с модами тоже работает
AHAJI 22 Sep @ 2:04am 
Лучший мод на анимацию оружия с подробной настройкой, можно подобрать все под себя. С кайфом
0-0  [author] 21 Sep @ 4:23am 
@Martin Luther Ping (M.L.P)

I'm writing to you again... don't use animation mods)) Disable your movement animation mod)
Martin Luther Ping (M.L.P) 21 Sep @ 3:42am 
@0-0

I’m not using animation mods besides movement. It seems to only occur in the server but hosted/lan works just normally.
0-0  [author] 21 Sep @ 3:39am 
@Martin Luther Ping (M.L.P)

Don't use animation mods.
J-Money 21 Sep @ 3:23am 
greatest mod of all time. did the addon options menu go away for anyone else?
0-0  [author] 16 Sep @ 9:07am 
goober

Yes)
goober 16 Sep @ 8:33am 
and i like how it works for all guns even if i add mods
goober 16 Sep @ 8:32am 
i love this mod it makes my Guns feel like guns
0-0  [author] 16 Sep @ 12:20am 
@pasquarielloraffaele02

You probably need to set all coefficients to 1.
pasquarielloraffaele02 15 Sep @ 6:03pm 
Honestly, the mod is good and well-made, but I prefer the vanilla recoil. I only keep the mod active for the Corner Shooting feature. Is there a way in the settings to disable the modified recoil?
0-0  [author] 15 Sep @ 8:49am 
@Linčas

We don't have this problem)
0-0  [author] 15 Sep @ 8:10am 
@Linčas

I don't know what you problem)) All work fine)
0-0  [author] 15 Sep @ 6:49am 
@Linčas

Before what?)))
0-0  [author] 14 Sep @ 5:13pm 
The Legend

Just leave the default settings)))
The Legend 14 Sep @ 4:42pm 
Thanks for answering, so you mean by default, they disable when AI accuracy mod is loaded? Also, I see there is AI coefficient options in the parameters of this mod. Should I keep it on or disable it?? Thank you
0-0  [author] 14 Sep @ 1:52am 
The Legend

In default they disable.
The Legend 13 Sep @ 11:05pm 
Hey man you have a great mod here. A question real quick. Is there a way to disable accuracy settings for the AI for this mod. Because I use another mod that alters AI accuracy which is AI accuracy fix mod, and I don't want both of them to conflict with each other. Thank you
DocB83 12 Sep @ 9:32pm 
@MelonMafia to expand on what 0-0 said, I believe its the aiming deadzone setting
0-0  [author] 7 Sep @ 4:38pm 
MelonMafia

This is a basic parameter of the game)
MelonMafia 7 Sep @ 9:44am 
In the YouTube video, what mod is it to make the aiming similiar with the Red Orchestra 2's aiming? (where moving the mouse doesn't move the whole screen but only the weapon) any info? Thanks
0-0  [author] 2 Sep @ 1:10pm 
@Μακάριος

Привет, нет)
Μακάριος 2 Sep @ 11:38am 
Привет, собираетесь ли вы добавлять кантинг (наклон оружия)?
0-0  [author] 30 Aug @ 12:36pm 
@akovsetnikov999

Что не заходит?)))) Куда не заходит?)))
ak0v :> 30 Aug @ 12:26pm 
что делать если у меня работает а у друзей с этим модом не заходит
0-0  [author] 27 Aug @ 8:07pm 
Georg Ravioli

Ok))
Georg Ravioli 27 Aug @ 7:13pm 
Thanks for your input, I was able to patch out the aiming animations! Works great now.
0-0  [author] 27 Aug @ 2:31am 
@Georg Ravioli

Do you understand that for this I need to do 220 animations again?)))))
No)

The easiest way for you is to leave only the animations of movements. Or in the stances themselves, bring the position of the weapons to vanilla.
Georg Ravioli 27 Aug @ 12:35am 
Hi, could I bother/hire you to make a version of this mod that fits with simc_animu_44 character animations?

When you use ARCC with it, the firing animation has a large reset movement after each shot, making follow up shots extremely difficult. Pistols are fine, just rifles.

https://www.youtube.com/watch?v=W9-_bSyKV_4

I have access to the sources for the animu_44 mod, including the rtm files and blender files.
0-0  [author] 21 Aug @ 10:23am 
ichig

Да, потому что тут много анимаций и длинный конфиг, увы)
ichig 21 Aug @ 9:52am 
просто загружаю итак 24 мода, а ставлю этот и полторы минуты загружается
0-0  [author] 21 Aug @ 8:46am 
ichig

Исправить можно. Поставить более быстрый ССД и поднять оперативную память по частотам.
ichig 21 Aug @ 7:16am 
мод ОЧЕНЬ крутой, но с ним сервер очень долго запускается. если можно было бы исправить - было бы огонь
0-0  [author] 9 Aug @ 11:48pm 
Christian

Then shoot only with a bipod)))
Christian 9 Aug @ 7:02pm 
having a problem, and its only me, when i shoot my gun kicks like a .50 cal, no matter what gun
0-0  [author] 8 Aug @ 8:15pm 
taurendil

Each weapon has a recoil parameter in its config.
This mod changes it through coefficients. That is, the basic recoil is always present in the calculations.

And so, take the settings from the description) They are closer to the real recoil) Because the basic settings are needed only so that the player immediately feels the difference)))