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Increased availability in vendor and loot lists!
Dedicated camping supplies storage (50 crates)!
The ability to craft camping supplies via the Kenshi Basic Workbench!
https://steamproxy.com/sharedfiles/filedetails/?id=3400163732
Is there a way to craft camping supplies?
Ty
The BP is sold in a specific city, this city is World's End
Ну это печально.
Жмешь на них правой кнопкой, постройки и разблокируются. Сможешь строить.
Только чертеж этот купи (или укради) сначала.
Just stating why i would like to see a crafting station for camping materials
*Making a camp secluded in the wilderness
*Carrying a minimum materials to start a camp and develop it with close by resources
*Avoiding contact with tows (for ex: holy sword start)
*Cannibal hunting temporary camp
*Playing solo gives small inventory to carry a lot of stuff
Thankyou for this mod
cheers mate - no longer do i need to activate / deactivate when wanting to build either :)
https://www.youtube.com/shorts/DCzFlDodhaw Please watch this video
Yes...they do suck. Only reason to ever build them is to acquire the material to build the real farm, it seems, since it requires a full-time skill 50+ laborer on a 100% well to keep it filed with water for a measly 8 plant yield.
Already imported. No luck unfortunately.
Must be a mod conflict if no one else is having issue tho. I'll try disabling everything but this mod, importing save and see if they show up.
Any way to spawn them in?
Camping supplies should be really common. Though you'll only find them in travel and construction shops they should be balanced to be relatively common. If you added the mod after starting a new save and didnt import try importing.
Only mods I have that might be affecting this are unofficial kenshi patch and reactive worlds.
Blueprints show up fine. Are these supplies just quite rare?
The ability to use building supplies in lieu of camping supplies would be great.
Not sure, I modeled this very long time ago and I no longer have sources for models.
If you build something next to an existing settlement (or ruins), the building will belong to the same faction as the settlement/ruins.
To avoid this, you need to build a flag that creates a player outpost. Then you will be able to own whatever is within some radius of the flag.
Or you would have to build somewhere really far away from any other buildings, settlements or ruins.
Yes.
As long as you don't forget to credit me as original author with links to my mods.
Per Azazellz
I wanted to ask for permission to add this mod to the Equinox Overhaul as an internally loaded feature.
Yes.
As long as you don't forget to credit me as original author with links to my mods.