RimWorld

RimWorld

Crossbows
9 Comments
Luckspeare 8 Sep @ 10:11pm 
I am not sure who to report this to, but I get errors on load that I have been able to isolate to a 4-mod interaction, and if I remove any of them, the errors disappear. So I'm reporting it to all 4.

Mods involved:

• Vanilla Weapons Expanded
• Vanilla Factions Expanded - Medieval 2
• Crossbows
• Shavius's Vanilla Expanded Patches

Mod load order has been switched around without effect.



Could not resolve cross-reference: No Verse.ResearchProjectDef named VWE_Crossbow found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties

Could not resolve cross-reference to Verse.ResearchProjectDef named VWE_Crossbow (wanter=researchPrerequisites)



https://gist.github.com/HugsLibRecordKeeper/bc329bb7d4645c0215c7dcec292ed80d
Bastykino 23 Jul @ 6:56am 
thanks for the update
I exist  [author] 16 Jun @ 3:18am 
Updated to 1.6 Unstable.
RealLifeHobgoblin 25 Apr @ 4:31pm 
Now patched on CE's end
Stellar Harbour 12 Dec, 2022 @ 9:50pm 
You can check Hunt: Showdown crossbow variants if want add more
The Manual 3 Sep, 2021 @ 2:02pm 
After a long try (more or less), I have to say "Well done".

Your overall rebalancing worked, artworks are good and patching is even better.

Wish you good luck for this mod, and let me give some feedback in the future if I had.
Lenin's Cat 28 Aug, 2021 @ 8:53pm 
yes
I exist  [author] 27 Aug, 2021 @ 7:08pm 
@The Manual Don't worry, I'll always appreciate help.

I'll take into account what you said and do some balancing next update. This is the first time I'm making ranged weapons so I'm a bit dumb in making them.
The Manual 27 Aug, 2021 @ 11:16am 
At a first look, a bit of balancing is needed.

First, you should lower crafting levels, especially for "Bullet-Shooting Crossbow" due to its weakness.

Also, I thing AP is too low for "Repeating Crossbow" and too high for "Bullet-Shooting Crossbow". Perhaps it's better to switch their AP values?

Finally, also tuning the burst rate count for "RP-Crossbow" would be good, from 4 to 3, and raising its damage from 5 to 7.

Sorry if I looked like "teachy". You look like a beginner modder, like me, and I like helping if I can. I will use this mod in my game and give you more feedbacks.