Space Engineers

Space Engineers

Small Ship Jump Drive
36 kommentarer
SEModder4  [skapare] 5 feb @ 7:45 
Has to be a game bug because they all are above 125k.
GT500 4 feb @ 19:54 
The Drive only seems to have a max range of 5km. Is that expected or a bug?
SEModder4  [skapare] 3 nov, 2024 @ 8:40 
Small Ship Jump Drive Update Notes(Update: November 11/3/2024): Mod Update: Jump Drive Code Update.
--------------------------------------------------------------------------------------------
=>Updated the SBC code for the jump drives.
--------------------------------------------------------------------------------------------
SEModder4  [skapare] 3 nov, 2024 @ 8:38 
Updating is going out now.
SEModder4  [skapare] 31 okt, 2024 @ 11:23 
Yup I made a mistake in the SBC in one of the updates for my small ship packs. I just need to make the changes back to this one again.

However the required power input I'm going to leave at 10. 30 is way too high for small ships to power
Jacksknife 31 okt, 2024 @ 5:18 
<MaxJumpDistance>250000</MaxJumpDistance>
<MaxJumpMass>50000</MaxJumpMass>
<PCU>40</PCU>
<PowerNeededForJump>1.5</PowerNeededForJump>
<RequiredPowerInput>30</RequiredPowerInput>
<DamagedSound>ParticleWeapExpl</DamagedSound>
<DestroyEffect>Explosion_Warhead_30</DestroyEffect>
<DestroySound>WepLrgWarheadExpl</DestroySound>
<EmissiveColorPreset>Extended</EmissiveColorPreset>
<IsAirTight>true</IsAirTight>
<ResourceSinkGroup>Charging</ResourceSinkGroup>
<TargetingGroups>
<string>Propulsion</string>
</TargetingGroups>
Jacksknife 31 okt, 2024 @ 5:17 
Hello again,

I noticed that after the update my local SBC file reverted back to what it was prior to the update of 20241023. I suspect something went wrong during the update.

Especially these lines;

<MaxJumpDistance>2000000</MaxJumpDistance>
<MaxJumpMass>1250000</MaxJumpMass>
<PCU>80</PCU>


So for my own local files I've altered it back to;
SEModder4  [skapare] 28 okt, 2024 @ 12:35 
Anytime!
Jacksknife 27 okt, 2024 @ 11:34 
Thank you very much!
SEModder4  [skapare] 23 okt, 2024 @ 10:31 
Small Ship Jump Drive Update Notes(Update: October 10/23/2024): Mod Update: Jump Drive Rebalance Update.
--------------------------------------------------------------------------------------------
=>Rebalanced the Jump Drive component costs considerably. They are now much lighter and properly scaled for their size.

=>Updated the SBC code for the jump drives.
--------------------------------------------------------------------------------------------
SEModder4  [skapare] 21 okt, 2024 @ 13:19 
Sure
Jacksknife 21 okt, 2024 @ 12:52 
Part 2

For your convenience I've already added the lines to be altered in the CubeBlocks_JumpDrive.sbc file.


<MaxJumpDistance>250000</MaxJumpDistance>
<MaxJumpMass>50000</MaxJumpMass>

I've already altered it in my local mod files.

I've also adjusted the following parameters to be more inline with the newly added Prototech JumpDrive.

<RequiredPowerInput>30</RequiredPowerInput>
<PowerNeededForJump>1.5</PowerNeededForJump>
<PCU>80</PCU>
Jacksknife 21 okt, 2024 @ 12:51 
My most esteemed SEModder4,

Firstly I would like to thank you for creating this mod and maintaining it since 2021.

I've enjoyed it and included it in multiple grids.

Now comes the unsolicited suggestion...

As a result of the contact update, or rather the inclusion of a small grid Prototech JumpDrive, I was wondering if you would find it tolerable to alter the current MaxJumpDistance to a more balanced 250000 and a MaxJumpMass of 50000.

Incorporating these changes will effectively reduce the jumpdistance of the modded jumpdrive to only half of the vanilla Prototech JumpDrive.
SEModder4  [skapare] 11 mar, 2023 @ 13:15 
Small Ship Jump Drive Update Notes(Update: March 3/11/2023): Mod Update: Jump Drive Component cost update
-----------------------------------------------------------------------------------------------
=>Rebalanced the components cost because they were out of control. Sorry!

=>Changed Block Categories g-menu slot name to Small Ship Pack- So when combined with my other small ship mods it won't take up extra g-menu slot categories.
-----------------------------------------------------------------------------------------------
SEModder4  [skapare] 28 okt, 2022 @ 3:53 
No problem! :)
Yamato_kurusaki 28 okt, 2022 @ 2:34 
nice thanks mate
SEModder4  [skapare] 27 okt, 2022 @ 14:00 
3x3x2 is the correct size. :)
Yamato_kurusaki 26 okt, 2022 @ 10:22 
thanks
SEModder4  [skapare] 26 okt, 2022 @ 9:51 
I'll check that once I'm back at my computer today.
I think it is 3x3x3. I can't remember 😅
Yamato_kurusaki 26 okt, 2022 @ 7:41 
how big it is?
SEModder4  [skapare] 8 okt, 2022 @ 8:04 
Yep!
SILVEREAGLE2020 8 okt, 2022 @ 5:58 
Thank you for this update as well. This is something Keen should have had in the game from the start.
SEModder4  [skapare] 25 jun, 2022 @ 8:26 
From what I can remember it is balanced for small ships. :)
Certified Dogs Enthusiast 25 jun, 2022 @ 3:43 
Are the power requirements and components the same as the large version? Lastly, does this have a distance limit as I've seen with other small jump drive mods or no?
Aragath 17 dec, 2021 @ 10:08 
Awesome!
SEModder4  [skapare] 14 okt, 2021 @ 16:21 
Np 😁
R3LOAD 14 okt, 2021 @ 16:10 
Thank you so much.
SEModder4  [skapare] 28 sep, 2021 @ 7:50 
All good 😁
Benesato 28 sep, 2021 @ 1:52 
Thanks for making it it's own small mod. Sometimes it's nice to run close to vanilla while still bending it a bit
CreedHQ 26 aug, 2021 @ 14:06 
You are a god!
SEModder4  [skapare] 26 aug, 2021 @ 13:53 
I don't have blender anymore so I can't edit models now.

But check out my workshop for the Jump Drives mod pack. :)
ATF_Coldblooded Carebear || 26 aug, 2021 @ 13:35 
May I inquire on it 3 size?

Ps I’m not a pervert ;p
CreedHQ 26 aug, 2021 @ 12:57 
A long time ago you separated the O2/H2 gen for me and now this. You are a legend sir!
SEModder4  [skapare] 26 aug, 2021 @ 12:55 
np :)
CreedHQ 26 aug, 2021 @ 12:36 
THANKS!