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Bir çeviri sorunu bildirin






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=>Updated the SBC code for the jump drives.
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However the required power input I'm going to leave at 10. 30 is way too high for small ships to power
<MaxJumpMass>50000</MaxJumpMass>
<PCU>40</PCU>
<PowerNeededForJump>1.5</PowerNeededForJump>
<RequiredPowerInput>30</RequiredPowerInput>
<DamagedSound>ParticleWeapExpl</DamagedSound>
<DestroyEffect>Explosion_Warhead_30</DestroyEffect>
<DestroySound>WepLrgWarheadExpl</DestroySound>
<EmissiveColorPreset>Extended</EmissiveColorPreset>
<IsAirTight>true</IsAirTight>
<ResourceSinkGroup>Charging</ResourceSinkGroup>
<TargetingGroups>
<string>Propulsion</string>
</TargetingGroups>
I noticed that after the update my local SBC file reverted back to what it was prior to the update of 20241023. I suspect something went wrong during the update.
Especially these lines;
<MaxJumpDistance>2000000</MaxJumpDistance>
<MaxJumpMass>1250000</MaxJumpMass>
<PCU>80</PCU>
So for my own local files I've altered it back to;
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=>Rebalanced the Jump Drive component costs considerably. They are now much lighter and properly scaled for their size.
=>Updated the SBC code for the jump drives.
--------------------------------------------------------------------------------------------
For your convenience I've already added the lines to be altered in the CubeBlocks_JumpDrive.sbc file.
<MaxJumpDistance>250000</MaxJumpDistance>
<MaxJumpMass>50000</MaxJumpMass>
I've already altered it in my local mod files.
I've also adjusted the following parameters to be more inline with the newly added Prototech JumpDrive.
<RequiredPowerInput>30</RequiredPowerInput>
<PowerNeededForJump>1.5</PowerNeededForJump>
<PCU>80</PCU>
Firstly I would like to thank you for creating this mod and maintaining it since 2021.
I've enjoyed it and included it in multiple grids.
Now comes the unsolicited suggestion...
As a result of the contact update, or rather the inclusion of a small grid Prototech JumpDrive, I was wondering if you would find it tolerable to alter the current MaxJumpDistance to a more balanced 250000 and a MaxJumpMass of 50000.
Incorporating these changes will effectively reduce the jumpdistance of the modded jumpdrive to only half of the vanilla Prototech JumpDrive.
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=>Rebalanced the components cost because they were out of control. Sorry!
=>Changed Block Categories g-menu slot name to Small Ship Pack- So when combined with my other small ship mods it won't take up extra g-menu slot categories.
-----------------------------------------------------------------------------------------------
I think it is 3x3x3. I can't remember 😅
But check out my workshop for the Jump Drives mod pack. :)
Ps I’m not a pervert ;p