RimWorld

RimWorld

Rim-Skeletons
275 kommentarer
DICK NUTS 3. okt. kl. 18:08 
SOMEONE PICK THIS UP PELASEEEEE
peanutman 25. sep. kl. 16:27 
please, this mod is dope, when will there be a 1.6 update? will there be a 1.6 update?
DICK NUTS 28. aug. kl. 21:14 
why no 1.6
Withergo 27. aug. kl. 8:47 
I like skeletons in general but i also like skeletons from kenshi because they look sick asf.
misinformation spreader 17. aug. kl. 18:48 
you heard this a thousand times but will there be a chance of an update to 1.6
Cheers
Ing 2. aug. kl. 6:51 
1.6
1.6 pls
(≡◉‿‿◉≡) 30. juli kl. 7:57 
1.6 :)
Gamma 27. juli kl. 5:31 
@Tijuuan because in their source material their is evidence that this could be the case. The previous comment is making claims based on their interpretations but as far as canon is concerned it seems up for debate.
Tijuuan 18. juni kl. 7:30 
Why did you make Skeletons that are subject to emotions and mood swings with pain shock? It would have been better to turn off these moments and make the race feel more like "robots" than... Um... Humans.
Knight Dandelion 18. juni kl. 1:14 
Skeletons are not subject to pain or shock, they experience emotions laughter, joy, sadness. At the same time, they remain a monstrous and fearless killing machine. This is how they are embedded in the original Kenshi. Those who went crazy, in fact, have damaged central processors. They are not like what you created them here. Not to mention that they do not have digestive processors, and even a mouth as such.))
Cultanis 8. juni kl. 22:58 
:beeped: I will favorite this and wait patiently for 1.5.
cream boy 29. apr. kl. 18:14 
Any chance on a 1.5?
Could I possibly ~commission~ ya to update it?
(OwQ;) 12. apr. kl. 15:27 
1.5? :(
Scarchota 28. jan. kl. 14:37 
i need to made this question as a starving third world dude with anything but dreams of beat the [sweet things] out to Cat-lon, some free time and a potato-pc, what can i learn to help with this project?
Kiborg_Coy 7. jan. kl. 7:06 
1.5?:beeped:
АВАЯА 11. dec. 2024 kl. 13:14 
update or i cry:steamsad:
Vari the maid 9. dec. 2024 kl. 16:46 
any chance for a 1.5 release? :D
John Goblikon 7. dec. 2024 kl. 16:25 
I need a Sadneil PLEASE! Give us one please <3
DOCTOR CROW 31. okt. 2024 kl. 11:04 
1.5?????
DenFord 14. okt. 2024 kl. 8:32 
need 1.5 quick :steambored:
junkedboy 25. juni 2024 kl. 5:52 
there will be no updates. We're breaking up. :calm_creep:
Littlewiggles 16. juni 2024 kl. 6:31 
When this gets updated to 1.5, the angels above will descend and kiss you on the forehead
自爆油轮修士 12. juni 2024 kl. 18:29 
1.5 please
junkedboy 6. juni 2024 kl. 19:17 
yes :Sadclot:
A-Mac 3. juni 2024 kl. 18:36 
eagerly awaiting 1.5 update for this and shek!
junkedboy 30. maj 2024 kl. 20:22 
:Sadclot::Sadclot::Sadclot:
junkedboy 23. maj 2024 kl. 7:19 
:Sadclot:
junkedboy 17. maj 2024 kl. 14:56 
11 day of waiting :Sadclot:
Vex  [ophavsmand] 6. maj 2024 kl. 18:16 
@grisly crusader They're currently being updated!
junkedboy 6. maj 2024 kl. 12:54 
pls 1.5...i love ur mods. need shek and robots(
MaxxaM 4. maj 2024 kl. 20:38 
Love this mod!! Thanks for you ingenues work!!
Vex  [ophavsmand] 16. apr. 2024 kl. 10:30 
I'll update it once the other robots are stable, since these guys use those guy's code.
Vex  [ophavsmand] 16. apr. 2024 kl. 10:29 
@Mordred NGL I kinda forgot I even made this mod 😭
Mordred 15. apr. 2024 kl. 14:27 
I'm looking forward to the 1.5 update, can't live without this mod :p4g_love:
DICK NUTS 7. apr. 2024 kl. 20:50 
wish you could build them
ahazaha 17. jan. 2024 kl. 9:03 
@KRytoTyan это из-за перевода. Почему-то он делает всех скелетов невидимыми. Я отключил русификатор и скелеты стали снова видимыми.
mymykoliq 16. jan. 2024 kl. 7:19 
PremierVader if you dont have skeleton in your colony, there wont be any issues. This mod takes 38 MB, high quality picture weights way more
PremierVader 15. jan. 2024 kl. 7:39 
Hey great mod but my game isnt starting up and I am removing any texture heavy mods....this mod takes a lot of space compared to similar mods so I want to do some tests by removing this mod midgame. Hopefully there wont be any issues?
Vex  [ophavsmand] 8. jan. 2024 kl. 14:10 
@dawg No.
Vex  [ophavsmand] 8. jan. 2024 kl. 14:10 
@Meksit Sounds like a faction was removed midsave. Owlchemists save saver should help fix it.
KRytoTyan 29. nov. 2023 kl. 23:31 
у меня одного скелеты просто невидимые?
Meksit 28. okt. 2023 kl. 17:16 
Broken for me.
Because of this mod I can't interact with the map for some reason.
Latex Santa 6. aug. 2023 kl. 10:39 
@The Flaming Boi I think that mechanitors need the capacity for psychic sensitivity. Skeletons in the lore are fully mechanical, I don't think they CAN be psychic.
Vex  [ophavsmand] 24. juli 2023 kl. 18:34 
Remove any skeleton factions and you should be good.
bigmayoman 24. juli 2023 kl. 1:28 
is this safe to remove mid save?
FoxoManiak 23. juli 2023 kl. 7:39 
A skeleton colonist got "brain" damage and i wonder how can i possibly fix that, they can't take luciferium it seems, biopods don't work with them, is it really just healer mech serum (if that works at all)?
Vex  [ophavsmand] 21. juli 2023 kl. 16:49 
The skeleton faction has regular humans thrown into the mix.
Rice the Cheesey 19. juli 2023 kl. 19:39 
I went to go visit the Skeleton base and found that about half of the skeletons looked like normal humans and had normal human age ranges but were labeled as skeletons. There were still plenty of other skeletons that had the intended models and were hundreds of years old. Is this intentional or a bug/mod incompatibility? Are the human textured ones supposed to be more like androids than robots?
The Flaming Boi 17. juli 2023 kl. 9:35 
i can't make one of my Skeletons a mechanitor, its claims they have no brain to put it in, even so is there a patch mod or something?