Stellaris
Animated Hyena Portraits: Revisited
34 comentarios
The Word-Mule 25 JUN 2024 a las 9:10 
@all I have fixed this mod for 3.12 since the original author here seems to have disappeared off the Internet, you can find the addon here: https://steamproxy.com/sharedfiles/filedetails/?id=3275280878

Load it after the other mods and hyenafolk will be restored to your games.
alexusher_92 25 MAY 2024 a las 4:05 
Bummer ... I hope it gets fixed. I really like those portraits!
Pury 21 MAY 2024 a las 17:23 
Indeed the mod does not work on 3.12+. Tried to fix it but without sucess.
Hein 19 MAY 2024 a las 17:56 
noooooo--
my yeens :(
Jazabay_Blue 14 MAY 2024 a las 18:37 
Portrait still appears in select empire screen but is otherwise absent. Also wondering if there is a way to fix on my end, I have made attempts which all failed :(
I hope you'll update soon, thank you.
taylorj4437 8 MAY 2024 a las 21:32 
Hunter is right. the latest update essentially removes all of your portraits. I hope you'll be able to fix the mod.
Hunter 7 MAY 2024 a las 19:07 
The new 3.12 update broke almost all custom species mods again, is there a way to fix it on my end?
Boopwuffliesnoot 23 JUL 2023 a las 8:10 
Thank you soo so much for bringing these back
corsairmarks  [autor] 20 MAY 2023 a las 9:32 
Their original homeworld is still "Kortomaton" (see the prescripted empire).
taylorj4437 20 MAY 2023 a las 8:28 
I noticed the update. Now the hyena portraits use the mammalian naming conventions.Which is expected. I wanted to know if you remember the name of their original homeworld. I remember the species name which is Viverroken. I remember their star name, which is Dry Suns. I just can't remember their homeworld name. Do you remember it by any chance?
corsairmarks  [autor] 14 ENE 2022 a las 20:11 
@mhariz1993 strictly speaking no, but you'll miss out on matching graphics Ecumenopolis planets and planets with high devastation. I don't think it will conflict the the Ethics and Civics series of mods because it doesn't make gameplay changes other than the custom starting system and pre-scripted empire. To give a better answer you'd need to send me a link to the one you use - there are 4-5 that are up-to-date.
mhariz1993 14 ENE 2022 a las 8:10 
Do I need the city set mod ?

Also is this mod conflicts with the Ethics & Civics mod ?
brake fluid taste tester 9 NOV 2021 a las 15:45 
thank you for your digital necromancy
corsairmarks  [autor] 24 SEP 2021 a las 20:24 
@Kaiver you are welcome! I'm still finishing up that last couple for 3.1, then I'll get the modpack updated too.
Kaiver 24 SEP 2021 a las 12:11 
corsairmarks, thanks for updating Silfae's legacy
corsairmarks  [autor] 21 SEP 2021 a las 12:47 
No worries - it was easy enough to start my updates with this one.
taylorj4437 21 SEP 2021 a las 11:05 
I'm okay with playing an outdated version of a mod. I played the original version of this mod until like 2. 8 when another person released their version of this mod. But thank you for updating it
corsairmarks  [autor] 21 SEP 2021 a las 7:38 
And there we go - updated for 3.1 with new localisation.
corsairmarks  [autor] 21 SEP 2021 a las 7:07 
I haven't gotten it updated yet - but I'm starting work on the Silfae's Revisited series today.

At first glance, this mod's code should work in 3.1 without updates. All that's missing is text for some new body part names introduced in 3.1.
taylorj4437 20 SEP 2021 a las 23:04 
Have you updated this mod for 3.1? Or do you think it will still work with the version 3.01?
corsairmarks  [autor] 17 AGO 2021 a las 11:01 
Good luck! That can be hard to debug.
greensniperhat 17 AGO 2021 a las 6:36 
Wait, hold on, it's not your mod that does this - I disabled them all and it still CTD. Good to know it's not your mods tho.
greensniperhat 17 AGO 2021 a las 6:21 
Oof, not even having the right dependency mods stopped my side from getting CTD on game start. IDK why, though.
taylorj4437 16 AGO 2021 a las 11:32 
Thank you for this. I haven't tested it out yet, and I will soon. But thank you for this updated mod. The hyena folk is by far my favorite mod I have installed. Thank you so much for updating it.
greensniperhat 16 AGO 2021 a las 9:05 
np, all good now.
corsairmarks  [autor] 16 AGO 2021 a las 9:04 
I forgot to add them in Steam, that is my bad!
greensniperhat 16 AGO 2021 a las 9:03 
ahh, of course! I didn't see the dependencies on the sidebar at a glance, so yeeee.
corsairmarks  [autor] 16 AGO 2021 a las 9:01 
@greensniperhat did you install both dependencies? Are you running any other mods?

Stellaris doesn't produce logs on CTD, unfortunately.
greensniperhat 16 AGO 2021 a las 8:20 
oof, ctd during start-up loading without log entries when using this mod. Disabled this mod and can enter stellaris fine.
Beast-Storm 15 AGO 2021 a las 22:11 
OK fair enough, you are a life savior dude.... I made some Silicoid civilization on Stellaris using Silicoid Species mod and working some details on their lore which will be used in my Space Story I'm working on :)
corsairmarks  [autor] 15 AGO 2021 a las 22:03 
It's on my list, but because the mechanics are more complex it's on the far end.
Beast-Storm 15 AGO 2021 a las 21:41 
Is it possible to update the Silicoid Species mod???

Here's the link: https://steamproxy.com/sharedfiles/filedetails/?id=1160316076&searchtext=Silicoid
corsairmarks  [autor] 15 AGO 2021 a las 21:37 
You're welcome! I'll be uploading the rest of them as I get them completed, followed by a combo-pack.
Beast-Storm 15 AGO 2021 a las 21:31 
Awesome i will add this mod later thanks for updating @corsairmarks