Garry's Mod

Garry's Mod

RP_Isolation - All In One Fix
107 Comments
Adversarius 22 Jun @ 7:12am 
Repalces several large HL2 pipe props on all maps
Viz 8 Jun @ 12:04pm 
Nvm, I was having missing content issues with the trees, wasn't referring to the tree sway.
Fixed now :steamhappy:
Harlequin  [author] 4 Jun @ 1:48pm 
The wobbling trees is a pre-existing bug that happens in the original, I have no idea how to fix it. Even Turtleey (when they were still around) had no real idea.
Viz 4 Jun @ 12:17pm 
Yeah some of the trees are broken, I'm assuming by the HL2 anniversary update.
Damiacoprionmobs2003 24 Jan @ 6:57pm 
There is something wrong with the trees
dingledoof 2 Nov, 2024 @ 11:22am 
some of the doors dont close after being opened
Serial Designation N 30 Sep, 2024 @ 5:25pm 
yippie!!
Cyn..absolute_psycho :3 20 Dec, 2023 @ 11:19pm 
wowwe
cool 20 Nov, 2023 @ 8:30am 
the outer brick walls around the gas station are purple for me. i have installed css and ep2.
Slenderman 5 May, 2023 @ 7:51pm 
is there ai nodes?
Snowy 20 Apr, 2023 @ 8:21pm 
For some reason the swaying trees sway so much that their models stretch, wondering if theres a fix i can do.
Harlequin  [author] 6 Apr, 2023 @ 1:13am 
I don't do GMod content anymore, sorry. All my stuff is abandonware and free to modify, provided credits are given to collaborators where I collaborated. Don't worry about crediting me, mind. Maybe someday I'll do more GMod stuff, but eh.

I don't intend to take any of my stuff down unlike a lot of addon authors though so don't fear that. If my addons go down or get unlisted it'll be because of something I can't control, copyright etc.
HurricaneRocker 5 Apr, 2023 @ 10:55pm 
would you consider making a fixed version of gm_chaparral
(and perhaps some cubemaps)
gus 4 Apr, 2023 @ 8:05pm 
If anyone needed the original rp_isolation vmf you can find it on this thread (please dont nuke this steam)
https://knockout.chat/thread/29936
Harlequin  [author] 4 Apr, 2023 @ 8:03pm 
I spoke with Gus about this privately V but to clarify for future petitioners: I never had a VMF sadly. Turtleey released one publically on Facepunch and it MIGHT have been saved in the Internet Archive. I never did any Hammer work on this, just pakfile edits with VIDE.
gus 4 Apr, 2023 @ 7:54pm 
Howl, could I bother you for your VMF of this map?
Bad Goose 1 Apr, 2023 @ 6:15pm 
Who made the new map?
Harlequin  [author] 1 Apr, 2023 @ 6:14pm 
Someone else made it. This is now abandonware.
Bad Goose 1 Apr, 2023 @ 3:44pm 
AI nodes? Navmesh?
Dr. peter griffen 12 Mar, 2023 @ 6:28pm 
where has the beauty been my whole life
Harlequin  [author] 13 Feb, 2023 @ 3:08pm 
Just a heads up for anyone reading further: I no longer support this addon myself. Turtleey's been unavailable for a while for me (about a year and change) and I don't really do GMod anymore. If anyone else wants to fix what issues remain with this, go ahead and do it, just credit Turtleey.
Murstruck :3 1 Feb, 2023 @ 12:51pm 
can you make paleto bay from gta?
alexthedog10 29 Jan, 2023 @ 9:22pm 
FEAR NOT APIS! Their is a nodegraph editor that allows you to create your own nodes! If this map has a suitable battle ground in my eyes I will node it!
Ocean_Man57 19 Jan, 2023 @ 4:59am 
This is just death toll from left 4 dead
Spaghettirl 13 Jan, 2023 @ 10:51pm 
make sure you have room on your computer, i remember that getting me errors and missing textures
Kringle 13 Jan, 2023 @ 2:33pm 
i have ep:2 and css and i still see some errors and missing textures, am i missing something?
gus 9 Jan, 2023 @ 4:15am 
Finally got a good navmesh done of this map: https://steamproxy.com/sharedfiles/filedetails/?id=2915399468
Apis 7 Jan, 2023 @ 7:00pm 
I can't force you to add any of these desired attributes to the map, but I can suggest that you be more prepared (And understanding) of commenters who complain about it.
So, thank you for not being a complete jerk about this one, However, do consider this complaint as constructive criticism.


(Also, I like writing Essays. How Did You Know?)
Apis 7 Jan, 2023 @ 6:59pm 
I'm aware. It's a strange dilemma I often encounter, which makes my brain buzz like a group of angry wasps

Anyway, I'm just gonna say thank you for not being Obnoxious about it. A lot of creators on the workshop are Jerkish about this kind of thing (READ THE F**KING DESCRIPTION, **** ** ******!!!!!!!), and, all you are doing is putting up a reasonable argument.

Also, you do bring up a great point: Can we complain about things that people work hard on?

On one side, you clearly worked very hard on this map, and, very understandably, an arguably silly complaint about your creation would come as petty, if not downright aggressive. And, I respect this.
However, on the other side, people can't simply create a thing with an element (Or Lack there of) that they Know will likely cause 'consumers' or 'audiences' to complain, justifying it with the simple excuse "I Worked Hard On this.”
Harlequin  [author] 7 Jan, 2023 @ 5:57pm 
It's almost like creators work around the clock to bring you free content and you can take it or leave it lol.
Apis 7 Jan, 2023 @ 5:26pm 
This is the definition of one of "Those" maps.


-Requires CS:S
-Requires EP2
-No Navmesh
-No AI Nodes


WHY do people do these things?
a vest 11 Nov, 2022 @ 5:39am 
I hope somebody makes some ai nodes, i tried until the game crashed
Apis 16 Sep, 2022 @ 1:57pm 
darn.
Harlequin  [author] 16 Sep, 2022 @ 1:40pm 
Not that I'm aware of.
Apis 16 Sep, 2022 @ 1:36pm 
are there SNPC AI nodes? I'm aware that there is no navmesh.
gus 26 Aug, 2022 @ 11:32am 
Ill try to contact them about it, I could probably make one in hammer if I can decompile the bsp
Harlequin  [author] 26 Aug, 2022 @ 11:26am 
Almost definitely. The displacements are pretty crunchy and Turtleey told me he made them in like, 2 hours. I'm not a mapper though and I don't have the VMF so I can't help. He DID release it onto the net but I've not got a copy myself.
gus 26 Aug, 2022 @ 10:41am 
I've attempted on several occasions making a navmesh by hand and using the nav_generate command and its fucking impossible. There's definitely a map leak somewhere but I have no idea where.
Harlequin  [author] 19 Aug, 2022 @ 7:35pm 
I have no plans to alter this map in future beyond fixing any major bugs that are discovered (and none have been so far). I fixed it for my own reasons (using it for a specific event) and released it publically only as a courtesy because I like it a lot. I have no intentions to change the map or update it further. If any further updates come it'll be up to Turtleey.
Kindred Kara 19 Aug, 2022 @ 10:13am 
Ah right. Why not? Any plans to add one?
Harlequin  [author] 18 Aug, 2022 @ 6:09pm 
No.
Kindred Kara 18 Aug, 2022 @ 6:08pm 
Is there any navmesh for this map?
Harlequin  [author] 6 Aug, 2022 @ 8:13am 
You need CS:S for so many GMod addons. It has been this way for over 18 years.
TodFthr.6969 6 Aug, 2022 @ 7:10am 
i know 10$ is not a lot but we should not need a game that i will never play. make a map like this one but no cs:s to play a map:steamfacepalm:
Field Engineer Teenil Elderberry 19 May, 2022 @ 7:25pm 
the bushes in the town outside of houses also appear missing textures
Field Engineer Teenil Elderberry 19 May, 2022 @ 7:24pm 
anyone else have an issue with some of the 2d trees appearing as missing textures? i have both ep1, ep2, and css installed and mounted so i dont know what im missing here
SPARTA 24 Feb, 2022 @ 12:00pm 
that is, the card crashes?
Gavin 16 Feb, 2022 @ 2:04am 
the BTS assets have about the same subscriber count as this, so I hope someone else learned something here. Thanks for all the help regardless!
Harlequin  [author] 16 Feb, 2022 @ 2:00am 
Yup that'll be it. The map has some pakratted-in BTS assets. Thanks for letting me know. I can't resolve the incompatibility without reducing map functionality unfortunately, but I'll update the desc.
Gavin 16 Feb, 2022 @ 1:58am 
Okay, so I think I isolated the two addons that conflict:

L4D2 Back To School Campaign Assets

and

Zmod_Bigcity Alpha v1