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Een vertaalprobleem melden
That is not intended and very likely an incompatibility with an unlimited stamina mod you may be using.
Above in the FAQ you can find some more details. If the issue still persists let me know :)
Yeah sGunplay should "work" out for the box with all modded weapons and optics, but it's very likely that a patch is needed to balance the weapons' recoils.
You can find some of these patches (e.g. sGunplay_FLAVA, sGunplay_SNAFU etc.) on my workshop.
While aiming down sight, hold the freelook button and the keybind you assigned and move the mouse around :)
Note that it will only work for when aiming down ironsights or non-magnifying optics
thanks!
> Can I do this myself?
sGunplay has been made so that it is very easy to mod (given that you know how to do some scripting), so there is no need to repack :)
> Hunting Scope's not compliance with lean
it is kind of intentional; the lean doesn't look particularily good with "fullscreen optics", but yeah it can be easily added by overriding a script
> I don't want statistics or any layout
you can do this too :)
Again, you would need to override a couple of scripts; it should be fairly easy :)
Feel free to join the discord, I've recently helped somebody in doing axactly this
There shouldn't be any compatibility issue, but we never know :D
Feel free to jump in the discord to share some logs file and some more info, so I can give it a look
As always, I suggest against repacking (any) mod; not only because of the risk of using outdated versions (causing unnoticeable errors), but also because players will have to redownload many times the same mod, wasting network and disk usage
This is only my take; you do you :)
May I ask you why you need to repack?
sGunplay has been made to be easily modded without repacking; if you need to mod something, let me know and I'll happily help you in doing so :)
Really can't understand why people don't love this mod
thanks <3
You could search on battlemetrics.com https://www.battlemetrics.com/servers/dayz?features%5B8b3f521e-d76a-11ea-8764-2f083a48dac2%5D%5Band%5D%5B0%5D=6c7a58e0-34c2-11ec-afbc-d752e3bba175&sort=rank
But can't find any server with that mod, anyone know how find server with this mod?
most weapon mods should work with sGunplay, but it's likely that they are not balanced; that's why you probably want to also load the appropriate "compatibility mod" (a patch basically).
You can find some of them on my workshop page; my personal favorites are TacticalFlava and SNAFU weapons (they both play very nicely with sGunplay), but other mods are also pretty good.
If you find some optic/weapon/attachment not working properly, please let me know, I might have to update the compatibility mods :)
thanks :)
Unfortunately I can't work on a compatibility mod at the moment :(
You could try to ask the mod's author to offer compatibility to sGunplay (I'll happily help), so a compatibility mod won't even be necessary.
Or if you're interested in making one by yourself, you can give a look at this tutorial https://simonvic.github.io/sUDE/tutorials/2
are you referring to the weapon shaking up and down when aiming?
You can find some info in the FAQ section above :)
Just want to make sure it's not an unintended issue :)
Thanks
All I can suggest is trying to adjust the "Post processing quality" setting in the graphics menu to see if that helps, or to just turn the lens magnification off (set it to zero)
yes, you can tweak the "lens magnification" in the options menu :)
While in-game. open the menu, go into the options, then sUDE, then sGunplay, and finally you can change the "lens mangification effect" with a slider
I've just added a FAQs section in the workshop page above describing your problem
1) the freelook only works when aiming with ironsights and non-magnifying optics (e.g. reflex, kobra) and by extension, the same applies to "weapon inspection".
To use the "weapon inspection", hold togheter the freelook button (default is Left Alt) and the keybinding you assigned to the "weapon inspection"
You should now be able to move the camera around with the mouse :)
2) You can "constrain" the settings for all players by editing the sGunplay_constraints.json file, which you can find in your server profile folder. If you're unfamiliar with editing json files, you can use this online tool [simonvic.github.io] I've made
Unfortunately it's not possible yet to set "server's default", but I may consider it in the future :)
nice mod!!!
i got 2 questions...
1) how can u make this freelook to work?
i defined a key but nothing changes if i press it.
only works it, if the weapon is high ready or if you ads ?
i tried to use it with vanilla, tac_flava and Snafu (both with your extension mods for that)
nothing worked for me.
2) is it possible to configure what settings the clients will get on the first join?
i thought, it would be nice to preconfigure it and id they dont want it, they can disable.
thank you :)
I'd suggest looking on https://www.battlemetrics.com/servers/dayz?features%5B8b3f521e-d76a-11ea-8764-2f083a48dac2%5D%5Band%5D%5B0%5D=6c7a58e0-34c2-11ec-afbc-d752e3bba175 for servers using sFramework (and sGunplay)
this is very weird and it's the first time I see this issue, which makes me believe that it might be an incompatibility with some other mod.
Could you try to load as few mods as possible (other than sGunplay) and see if the issue persists?
In the meanwhile, I'll see if I can reproduce the issue
Btw feel free to join the discord server, it will be easier to talk than here :)
https://www.youtube.com/watch?v=s_sk052OYeE
So don't rely on the vanilla HUD crosshair when you're hipfiring, because it may mislead you since the weapon is not always centered at the center of the screen :)
A couple of questions so I can try to reproduce the issue:
- what weapon and optic were you using? Were they modded one?
- what was the zeroing?
- with "sight", are you referring to the weapon sight or the HUD crosshair?
- if you're referring to the HUD, do you mean vanilla crosshair or sGunplay's dynamic crosshair?
- have you started noticing this issue after latest DayZ update or is this the first time you use sGunplay?