Arma 3
Re-Fortification Mod 40K
51 Comments
Heartache ♡ 30 Oct, 2024 @ 9:22am 
VCOM AI can cause that
You can disable that in the options.
Xemio  [author] 15 Sep, 2024 @ 8:42am 
They do not for me or any youtubers ii have seen are you using ai mods
some chinlet who cares 15 Sep, 2024 @ 3:29am 
anyone know why the ai crew members of the baneblade always dismount for no reason as soon as they enter contact?
Yo Gabba Gabba! 23 Feb, 2024 @ 10:45am 
Great work
Devourerking12 7 Dec, 2023 @ 7:57am 
Texture errors about missing textures are appearing. Choas walls corners the crows nest
Perturabo 2 Nov, 2023 @ 5:44pm 
Hey beautiful mod but the walls are not showing up on Zeus (only the gates do).
Space 28 Jun, 2023 @ 2:57am 
is there a way to unload a leman russ with the AI?
Body 28 Apr, 2023 @ 5:51pm 
Would yall be able to make a optre version of this mod?
Rusty Kuntz 15 Mar, 2023 @ 7:56pm 
what all does this add?
Mrassassin12 5 Feb, 2023 @ 11:46am 
Chaos Crows Nest doesn't have a texture or Arma cant find it as it shows to be fully black and shows error everytime its being put down
baron556 11 Jan, 2023 @ 8:02pm 
Sling load capability on the Cinereous would be pretty cool, it took me a while to figure out it uses the VIV system and not sling loading. Be neat to have both options.
Mead 9 Nov, 2022 @ 7:01pm 
Are there plans to add in support for the vehicle transport under the helicopters to be able to transport vics from the Imperial Conquest Project mod?
PDubs 12 Sep, 2022 @ 7:35pm 
Where do you get in the baneblade?
Sckullchrusher 11 Aug, 2022 @ 3:31pm 
hey also um can you add some more of the building form the DOW imperial guard and possible a turret on the listing post
Sckullchrusher 7 Aug, 2022 @ 5:52pm 
hey so when are all the wall props going to be added to zues
AYYEPIC 22 Jun, 2022 @ 12:04pm 
poopies
Brickky 14 Feb, 2022 @ 6:23pm 
Any chance of the gate having door functionality (locked, open, etc;) so it can be unlocked with a key?
Hereticus 6 Feb, 2022 @ 1:07am 
most of the Guardian Sentry turrets all have a ridiculous amount of recoil. The turrets almost never stay in position because of this. Can this be fixed? I would like it if the turret stays in its position for a battle.
ConQueefTador 4 Feb, 2022 @ 12:30pm 
The baneblade can travel at 60kmh if you turn with it, in a straight line it only goes about 30. cool feature
Will79++ 20 Jan, 2022 @ 10:20am 
@Xemio, where do i find the leman russ turret emplacements, I can't seem to find them. are the 3den only or can you also spawn them in zeus?
Crowdedlight 1 Jan, 2022 @ 7:33am 
Cheers!
Toxic 31 Dec, 2021 @ 6:52am 
@Crowdedlight Looks like they're fixed now
Crowdedlight 7 Dec, 2021 @ 8:23am 
Thanks for the update "sudo rm -rf /"!. Sounds good!
Toxic 5 Dec, 2021 @ 12:35pm 
@Crowdedlight He answered in the discord to me. Apparently it's coming in the next update
Crowdedlight 1 Dec, 2021 @ 11:55am 
Hi Xemio

I noticed only one of your PBOs are signed and thus the mod is only partially signed. Would it be possible to get it fully signed so we can use it on servers with whitelist?
Generic 27 Nov, 2021 @ 9:57pm 
@Xemio thanks, I found out the problem. I was looking for it in Zeus....
Xemio  [author] 27 Nov, 2021 @ 9:27pm 
@Generic It is found in eden at the top if its not there then repair your mod it has a bug fix coming with a big update that will include a complete rework to the code if you want more info hope onto our discord there is some info there :)
Generic 27 Nov, 2021 @ 5:10pm 
Where can I find the Baneblade?
Sometimes I can find it in the factions, then it disappears for a few weeks, then it shows up again
Xemio  [author] 18 Oct, 2021 @ 10:23am 
@YOBA PEKAREV its a warhammer 40k vic it is meant to be tough that is the whole point of warhammer it is also not balanced to other mods 6 lemans can kill it even 1 leman can if you drive well enough.
YOBA PEKAREV 17 Oct, 2021 @ 2:14pm 
@Xemio i kill this monster by Tu-160 Blackjack from Pook Soviet Air Force pack mod. Droped 200Kt nuke.
Xemio  [author] 16 Oct, 2021 @ 4:55pm 
@Soupermonkey I will take a look but this does not sound like something wrong with the baneblade this seems like something wrong with that hud mod as the baneblade does not have interaction with hud at all it uses all the base arma 3 huds will soon use 40k ones
Xemio  [author] 16 Oct, 2021 @ 4:53pm 
@YOBA PEKAREV I have seen people kill it with melta bombs and even space marine hammers they are meant to be hard to destroy they are super heavy tanks.
YOBA PEKAREV 16 Oct, 2021 @ 8:04am 
How to destroy Baneblade? It can even withstand a nuclear explosion.
Soupermonkey 13 Oct, 2021 @ 2:04am 
Don't know why or how, but this addon seems to mess with the first person HUD on the HMCS addon, placing it in the incorrect space and disabling the custom HUD for the HMCS.
Granite Royal Wolf 18 Sep, 2021 @ 1:16pm 
If you can please fix the key for the mod. Some of us cant run servers unkeyed.
hvymtal 17 Sep, 2021 @ 8:33pm 
BEEEEEEEEEEEEEEHNBLEDE
Xemio  [author] 15 Sep, 2021 @ 3:30pm 
@Rei it seems to have that problem will see if i can fix it if you want to play it try to run it unassigned.
Rei 15 Sep, 2021 @ 1:25pm 
Having an issue. baneblade.pbo and refortification.pbo are showing as unsigned even after using the latest xemio.bikey
Eagle Eye 14 Sep, 2021 @ 6:39am 
BANEBLADE!!!
Plandough 14 Sep, 2021 @ 2:17am 
that baneblade is boss
Lone 13 Sep, 2021 @ 12:09pm 
BLOOD FOR THE BLOOD GODDDDDDDDDDDD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
kullervo 23 Mar, 2021 @ 2:51pm 
Is it intended that the end caps don't have collision?
Horsemen Juan 28 Feb, 2021 @ 4:30pm 
wot da fok
Gekon1557 27 Feb, 2021 @ 7:40am 
In editor type in search bar "blood" and you should be able to find blood pools.
Its in base arma and you don't need any mod for that.

SpsasFx 27 Feb, 2021 @ 7:21am 
Whats name is blood effect?
Rocky Bukkake 26 Feb, 2021 @ 7:14pm 
whats dem blood effects from?
Alexander 25 Feb, 2021 @ 7:54pm 
Glorious
Xemio  [author] 25 Feb, 2021 @ 1:22am 
Nope
Exocet 25 Feb, 2021 @ 1:14am 
fantastic! does this need any dependencies?
Thaddeus 23 Feb, 2021 @ 8:04pm 
This is awesome Xemio