RimWorld

RimWorld

[LTO] Colony Groups
1.615 kommentarer
Vril For 3 timer siden 
Hmmm i prefered when weapons were drawn over the pawn portrait, is it possible to turn that on? Or draw the weapons on z+1 layer, where z are colonist portrait, thus preventing colonist portrait overlapping weapon when there are two rows of colonists in a group?
Amitaliry 2. okt. kl. 0:51 
onetics 1 сен в 4:45
update for broken graphics; I used RimPy texture conversion, and simply reverse it by deleting the converted files, now its fixed

Yey! Thank you! ^_^ Я замучался пытаться убрать эти красные кресты сломанных спрайтов, думал в модах проблема. Плюс РимРу у меня не запускался, и исправить порядок модов не получалось. Только когда проверил путь к эксешнику и удостоверился что он там реально есть, РимРу смог запустить игру и все исправить. Спасибо за дельный совет! ^_^
afogn 1. okt. kl. 14:48 
Bar not showing just mumbled together letters dunno whats causing it I removed the ui not included mod did not help sadly i got so addicted to this mod in 1.5 such a great mod
Raven 30. sep. kl. 0:31 
Just lost an entire colony because I told them to rally and they all went on an eternal wander that couldn't be canceled.
Poney-Demoniaque 13. sep. kl. 21:27 
It seems i cannot move the pawn in the top bar
is that normal ?
Woodstock 13. sep. kl. 20:20 
When ordering to grab better gear they just start wandering with no duty error
iF 6. sep. kl. 10:40 
When my colony exceeded hundreds of people, the caravan seemed unable to enter the town due to UI location calculation problems
dvdmcwilliams 4. sep. kl. 7:58 
Fixed my problem with rimsort (Textures option/optimize textures).
VitaKaninen 3. sep. kl. 6:30 
Yes, click the gear icon under the group button.
zecher 3. sep. kl. 6:27 
I would like to ask if there is any way to make the width of the colonist column longer (so that more can be displayed in the same row)? I prefer a larger avatar frame, but I don't want the number of lines to increase.
Midwestern Shinji 31. aug. kl. 18:53 
I'd like to reiterate my issue where I tell my pawns they don't have to recolor their apparel yet they keep recoloring their apparel
onetics 31. aug. kl. 18:45 
update for broken graphics; I used RimPy texture conversion, and simply reverse it by deleting the converted files, now its fixed
Aurorean 30. aug. kl. 15:06 
Agreed with the previous two posts. Recent Rimworld update makes red Xs all over the colony bar.
onetics 30. aug. kl. 4:51 
broken graphics, X marks
ELF SLAYER 30. aug. kl. 1:34 
The most recent update broke the graphics. Probably has something to do with them enabling .dds files
meandSSH 29. aug. kl. 20:36 
Is it possible to make it work with Useful Marks?
dvdmcwilliams 29. aug. kl. 17:50 
All my pawns shows as interrogation marks, yesterday it was working ok.
Midwestern Shinji 29. aug. kl. 14:22 
I have an issue where after I tell my pawns they don't have to recolor their apparel they keep recoloring their apparel
Vyantri 27. aug. kl. 8:51 
Does anyone have an issue where some colonists simply don't appear on the bar? For me that's like 3 in my total colony of less than 70 pawns. Also, it doesn't show imprisoned colonists. Before, I'm sure that it used to show their portrait but with bars over it to signify they are in jail right now.
ThatFatGuyML 25. aug. kl. 9:18 
is there a way to prevent mechs who join a caravan from coming back and joining the colony tab?
Gabe Knight 23. aug. kl. 11:29 
Hi, I like the mod, but how can I remove the flashing Red Vital Signs icon from my colonists bar when someone's low hp? Pretty annoying. Thanks.
Baccalon 21. aug. kl. 3:31 
"^phones usually don't show this entire menu graphic"

You seem like a really thoughtful person :meepstarry: thanks
⚡ÆLP⚡ 19. aug. kl. 17:57 
same
V ! P 17. aug. kl. 7:54 
damm i got so much FPS after i removed this mod

:Sadclot:

to bad i love this mod. rip
Albatros 16. aug. kl. 9:33 
Hello, seems not working with Grouped Pawn List anymore.
Danyule 13. aug. kl. 11:16 
There is a 50% white opacity panel behind all colonists. Its something you can click on to bring camera to attention. It's useful but it's kind of ugly. I am not sure how to fix it
The Bungus 10. aug. kl. 17:16 
@Dr. Wicked I can confirm your confirmation. Happens all the time. Temporary workaround is to turn on/off (opposite of whatever you have) the "disable label background" option in settings, but it only works for a while.
Dr. Wicked 8. aug. kl. 11:31 
Aw man, I see they haven't addressed the bug with the misaligned portraits and their respective clickable area. It's especially noticeable when you try to cast something on a colonist by clicking on them in the bar, try it, you'll see what I mean.

The bug has been there for years and for me it's probably the only deal breaker but it still has.
VitaKaninen 8. aug. kl. 5:20 
Glad to hear it!
neonick777 8. aug. kl. 2:32 
@VitaKaninen Thank you so much for your help and patience!
I had missed the little gear icon altogether - either from my bad eye sight or sheer incompetence. :/ I found it and it works perfectly. :)
VitaKaninen 7. aug. kl. 8:01 
When you read what is in the mod options window it says: "Options for Colony Groups can be found in-game using the gear icon located beneath the Create Group Button".
https://imgur.com/a/OiVxo71
neonick777 7. aug. kl. 6:26 
@VitaKaninen I don't know how to show that mod options screen (the one your picture shows). I have looked twice over everything in the mod or 'Options' -> 'Mod options' but I cannot find how to display it. Probably because I'm blind to some button or where to click.
And thank you very much for narrowing down my problem to the root cause!
Critical32 6. aug. kl. 9:36 
I'm using a translator, sorry if it seems rude. I like both modes and would really like to use them together.
Critical32 6. aug. kl. 9:31 
It is written that it is compatible with job in bar, but when the two are used together, the function that displays job in bar after save/load does not work.

Unfortunately, no error log is generated. Removing the colony group from the save will fix the issue.
VitaKaninen 5. aug. kl. 14:45 
@neonick777, not sure what to tell you. It is the section labeled "Display Weapons".
https://imgur.com/a/IrHGq2k
neonick777 5. aug. kl. 12:39 
@VitaKaninen I cannot find any setting for showing weapons in the mod. Please advice? :)

(I know where the vanilla game setting is changed and that is set to show weapons when drafted.)
The Bungus 4. aug. kl. 22:43 
Also I get huge lag spikes whenever I open the "orders" tab.
The Bungus 4. aug. kl. 22:30 
Seems like there's still an active feedback loop issue with Achtung!

I'm trying to get logs but it doesn't seem to trigger any.
VitaKaninen 4. aug. kl. 8:25 
@neonick777, did you open the settings for Colony Groups? also the base game has similar settings, that you may need to change as well.
JM445 4. aug. kl. 7:07 
As mentionned earlier, when having empty maps like undeground stockpiles or grav'anchored maps, the mod keeps an empty grey box for that map at the top of the screen. The mod is completely unusable after 3 or 4 grav anchors...
neonick777 4. aug. kl. 5:54 
When drafted pawns no longer show their weapons under portraits at the top. De-activating the mod and the weapons appear again.
A compatibility issue reported on 20th July reported problems with Useful Marks. I don’t have that (nor anything like it). I need to see what weapons each pawn have.
Any ideas?
WeskerMo 4. aug. kl. 4:39 
Order pursing enemies will make pawns wandering endlessly, as someone mentioned before.
ppaz 2. aug. kl. 1:49 
different maps and underground installations that has been visited but no longer has a pawn inside is still shown at the top.
Ascaris 1. aug. kl. 4:12 
Hi, i have a problem where in the groups tab there are multiple portraits of the same pawn clogging up the UI. Does anyone know how to fix this?
K3NK3DO 30. juli kl. 8:09 
Hex, you have to save the game and reload, it's the only way so far. I've uninstall for this reason hoping they'll fix it soon. currently using defensive position mod till this gets fixed.
HeX 29. juli kl. 14:53 
new to the mod so... I gave my first order using this mod to pursue fleeing enemies... Now the enemies are all dead or escaped the map and my pawns are just wandering around confused... How do I cancel my order? Or get my pawns to go back to their normal duties??? repeated un/drafting does not help at all...
Turk 29. juli kl. 13:03 
Is there an option to remove the background that the colony groups has?
CurtimusPrime92 29. juli kl. 4:51 
@zuntatfan try unsubscribing, wait 30 seconds, then resubscribe to the mod
zuntatafan 29. juli kl. 4:50 
Hey there I updated to the latest version but it was still showing as not 1.6 compatible. Is this just a problem on steam's end?
The Bungus 27. juli kl. 11:13 
Does this mod have formation marching? E.g. when I move my Pawns into a specific formation and then move them as a group will they maintain their formation?