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I play test these campaigns multiple times, mostly without any other addons, and sometimes with a few addons. I can't test with every item on the Workshop.
L4D2 is still only 32-bit and has very limited memory. Addons will soon eat up this limit, such as HD mods, texture improvements and other addon campaigns. Scripts can also contribute to crashing.
As for FPS drops, I can't say much, could be PC specs or other addons. I haven't changed much optimisation on No Mercy other than a few fade distances for props. Most of it is all the same from L4D1.
10/10
The campaign takes the original no mercy and enhances it by 10x, definetely recommend playing it with friends, every aspect of this mod is done nicely, the color correction, the infected population, it's all just fine, although the map was a bit too generous on the amount of resources on the finale, compensates for it by having triple the zombies to fight against.
I don't think i have anything here to say that hasn't been said already, this should be implemented in the game officially
It's called modified for a reason, not "entirely overhauled" or whatever.
Read the descriptions and pay attention to the map for those "key features" next time, mate.
Its now officially harder than the Dark Carnival Chapter 4 Panic Event
ZachAzz would be proud of this.
though the infected seam to be extremely densely packed and not as free roaming around like in the original so i end up opening a door and spaying like 50 of them in one room then having no encounters with infected a bit here and there until the next crowd appears.
though the rock tank remix is neat i prefer the original tank theme
overall i will be suggesting this map to my friends and shearing on discord
8.5/10 will keep this one installed
there was an extended part of the room there that was removed after the port between games!