Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






OH, and also apparently the staff door, default one that's green, your mod turns that one blue but in vanilla a blue staff door has been added so that one's kinda redundant to recolor. Apparently before the mod update that one was also not working as intended, but now I just noticed that one's turned blue by the mod as well.
When this mod is enabled in the main menu screen, the current prison in the background completely switches over to the looks of this mod.
But, whenever I start a new prison nothing seems to have changed to the guards, possibly also the staff and maybe more, but haven't checked that yet.
And in the main menu, the moment a different map is loaded (or at least when the background goes black and loads back in) the guards are back to vanilla, already showing something isn't working as intended anymore.
By the way your mod make my prison look modern.
I am asking because I can't see corruption icon for the guards.
1. Door servos dont seem to work but sometimes they do...?
2. Road Gates cannot be placed on roads
3. If a Road Gate is on the road, it will never open unless a guard opens it. However, vehicles and person do not notify a guard to open the gate.