Garry's Mod

Garry's Mod

[TFA] StarWars Melee Weapons Pack
25 Comments
Wesss 21 Jul, 2024 @ 11:55pm 
Hey wasnt there a pack like this that worked with wiltos?
sergamus 15 May, 2024 @ 9:18am 
Good:steamthumbsup:
DovaDopler 4 Oct, 2022 @ 7:05pm 
I don't know if this is still being updated or worked on but I encountered a bug. The purge hammer hit feedback is a bit off. When hitting a person, there would be the sound confirmation of a hit and the visual confirmation of it, the blood splatter, but no damage would actually be done to the player.
Jeff T. Killer 24 Jun, 2022 @ 3:20am 
i love that the vibrosword is actually a hammer
Schwester-Tester - Alexis Ness 28 Feb, 2022 @ 3:05am 
this is awesome, what will be the planned weapons just wait this will be better
25waverlydrive 14 Dec, 2021 @ 6:50pm 
Its cool seeing the corvax blade because I just finished playing Vader immortals
ChanceSphere574  [author] 5 Jul, 2021 @ 12:42am 
check if you got the good base or download it
FN (Compe) 5 Jul, 2021 @ 12:09am 
how do i fix it?
ChanceSphere574  [author] 5 Jul, 2021 @ 12:03am 
than past an error like this, if you read, it say it don't recognize the value TFA, and this mean you don't have TFA Base or a problem with the base
FN (Compe) 4 Jul, 2021 @ 8:29pm 
[[TFA] StarWars Melee Weapons Pack] lua/weapons/tfa_nmrimelee_base/shared.lua:139: attempt to index global 'TFA' (a nil value)
1. unknown - lua/weapons/tfa_nmrimelee_base/shared.lua:139
2. include - [C]:-1
3. unknown - lua/weapons/tfa_nmrimelee_base/cl_init.lua:1
FN (Compe) 4 Jul, 2021 @ 8:29pm 
[[TFA] StarWars Melee Weapons Pack] lua/weapons/tfa_nmrimelee_base/shared.lua:139: attempt to index global 'TFA' (a nil value)
1. unknown - lua/weapons/tfa_nmrimelee_base/shared.lua:139
2. include - [C]:-1
3. unknown - lua/weapons/tfa_nmrimelee_base/init.lua:4
ChanceSphere574  [author] 15 Feb, 2021 @ 5:26pm 
yes, for the royal staff model, else no
Pen 15 Feb, 2021 @ 4:59pm 
Is the Royal Guard PM Necessary?
ChanceSphere574  [author] 19 Oct, 2020 @ 10:16am 
nop
CheeseFrog 19 Oct, 2020 @ 10:14am 
Is there a way that you are able to make this WILTOS combatible with stances somehow?
❄ Želvominus Rex 11 Oct, 2020 @ 4:18pm 
Also it would be cool if there was some blocking mechanic that gives a chance to deflect bullets or give dmg resistance, since the zoom key is currently unused and does the same thing as right click
❄ Želvominus Rex 11 Oct, 2020 @ 4:14pm 
Thanks
ChanceSphere574  [author] 11 Oct, 2020 @ 4:09pm 
i will see what i can do for the next update
❄ Želvominus Rex 11 Oct, 2020 @ 3:56pm 
Would it be possible to replace the safety anims of the 2 handed weapons to the normal unarmed idle ? idk the crowbar anims just seem weird for a safety
Loginnathan 9 Sep, 2020 @ 6:12am 
Ah, rip.
ChanceSphere574  [author] 9 Sep, 2020 @ 4:09am 
i don't have permission to reupload it, so i can't put the model in my addon directly
Loginnathan 9 Sep, 2020 @ 3:15am 
Honestly, speaking server wise, how would this addon be used on a server without using that royal guard addon, since it is like 59.530 MB.
Ritsu Sakuma 8 Sep, 2020 @ 11:01pm 
I see, thanks.
ChanceSphere574  [author] 8 Sep, 2020 @ 10:56pm 
Yes too get the Royal Staff model only
Ritsu Sakuma 8 Sep, 2020 @ 6:51pm 
Is the Royal Imperial Guard necessary with this addon? I'm just curious.