RimWorld

RimWorld

Filthy Orc Invasion (Continued)
148 Comments
Mlie  [author] 12 Jan @ 12:43pm 
@Xiaomu Doubt it, the HAR framework changed a lot of stuff regarding graphics
Xiaomu 12 Jan @ 12:33pm 
since no longer being up dated does it still work in 1.5
Mlie  [author] 3 Jan @ 1:27am 
@Alves No. see the message in the description
Alves 3 Jan @ 1:23am 
Pleeease.... update it... :(
Mlie  [author] 25 Apr, 2024 @ 1:32pm 
Will not be updating this mod after all, sorry
Zaljerem 23 Jan, 2024 @ 12:34pm 
Mlie  [author] 23 Jan, 2024 @ 9:35am 
@CaptainParan Not to mention that there are no female body-graphics in the mod
Mlie  [author] 23 Jan, 2024 @ 9:33am 
@CaptainParan You are of course entitled to your opinion but as stated, I will not do such a drastic change.
Captain Oink 23 Jan, 2024 @ 9:29am 
@Mlie I really think female orcs should have been there. They are in the code, a gestation period is set, life stages from baby to adult, litter size, mood buff/debuff for dead spouse and children etc., all is set within the mod files, everything needed, except they never spawn.
Mlie  [author] 23 Jan, 2024 @ 12:59am 
@CaptainParan Im not the original author of the mod so I cant speak for their decisions about the mod. But as far as I know there were no female orcs. Either way, I will not make such changes to the mod.
Captain Oink 23 Jan, 2024 @ 12:30am 
I love this mod. BUT you really, really should alter maleprobability from 1.0 to 0.5, since all orcs are male! I just did it myself, but not everyone will know what is wrong and how to change it. Such a small but vital thing to fix!
Mlie  [author] 2 Dec, 2023 @ 8:20am 
@Rex705 I will not be doing that, but the source is open if anyone wants to do it.
Rex705 2 Dec, 2023 @ 6:11am 
Would be nice if this could be upgraded to use Biotech and genes and drop HAR. Would probably fix a lot of issues as well.
DeadDankDreamMemes 22 Oct, 2023 @ 11:55am 
Oh. Those don’t seem to exist
Mlie  [author] 21 Oct, 2023 @ 11:31pm 
@DeadDankDreamMemes Either by patching them or use some other mod to edit the restrictions
DeadDankDreamMemes 21 Oct, 2023 @ 3:37pm 
How does one use the equipment and buildings for other non-orc colonies?
Mlie  [author] 26 Mar, 2023 @ 11:56am 
@greensniperhat Thanks, should be fixed now
greensniperhat 26 Mar, 2023 @ 3:10am 
Found three errors in Orc_Race.xml: the tags <blackGeneList>, <blackGeneTags>, and <blackEndoCategories> are outside <raceRestrictions> - they should be inside.
Scout Who laughs at Dispenser 1 Dec, 2022 @ 5:23pm 
Wagh
Nokudachi 7 Nov, 2022 @ 6:36am 
idk why, but the game crash the moment orc child appear. orc baby is ok but children is the issue for me.
MrSpacePenguin 21 Oct, 2022 @ 11:39am 
I didnt knew this was the same person lol thank you <3
Mlie  [author] 21 Oct, 2022 @ 11:39am 
@Mr.SpacePenguin I am updating all my published mods, progress on the Discord server
MrSpacePenguin 21 Oct, 2022 @ 11:31am 
will this get update for 1.4?
Mlie  [author] 8 Oct, 2022 @ 11:12pm 
@Hyperball I only updated the mod, you would have to ask the original author I think
Noodle 8 Oct, 2022 @ 7:54pm 
by the way you made orcs look like pigs Imma assume you are a fellow SAO fan
The Bard of Hearts 5 Oct, 2022 @ 10:07pm 
Anyone know how to change it in the mod's code?
The Bard of Hearts 23 Sep, 2022 @ 4:58pm 
Even the description calls them "Ruthless", look above. And orcs are classically hostile and hard to deal with. This looks more like an oversight than a feature. And even if so, I'd still love to know where I can change it in the mod code to make them more like classic orcs.
Cider Bizet 23 Sep, 2022 @ 3:20pm 
Very cool idea but they are always guaranteed to be neutral, if not friendly, unless actively attacked
The Bard of Hearts 15 Sep, 2022 @ 4:45pm 
I'm curious why the orcs are considered Neutral and have a 0 natural goodwill instead of say... -100. Is there a way I can fix this in the mod somehow?
Derec 6 Aug, 2022 @ 2:05am 
strange but interesting:steamthumbsup:
Sledjer 16 Jul, 2022 @ 8:17am 
Thanks for keeping this alive! If you are taking content suggestions though, would you be willing to add a hostile Orc faction?
Mlie  [author] 15 May, 2022 @ 10:10pm 
@Pichon_Brutal The modding wiki is a good place to start: https://rimworldwiki.com/wiki/Modding_Tutorials
There are also modding support on the official Discord: https://discord.gg/rimworld
and a bit on my own Discord linked above
Pichon_Brutal 15 May, 2022 @ 7:32pm 
thank you it works fine and thanks for keep this mod alive, by the way where can i learn to create mods? im a developer and i can develop on java, php and js, a little bit of c# but i don't understand how the moding works in this game, may you recomend me a guide or something like that?
Mlie  [author] 15 May, 2022 @ 12:38pm 
@Pichon_Brutal Sure, should be added now
Pichon_Brutal 14 May, 2022 @ 5:47pm 
and sorry my english is pretty bad
Pichon_Brutal 14 May, 2022 @ 5:46pm 
hello, first thank you to kep this mod alive, i like this orcs and second sorry for disturb you, im playing this mod with 'medieval overhaul' and 'Medieval Conversion' (this mod desactivate industrial tecnologie).

But i have a problem, 'medieval overhaul' add the 'DankPyon_ComponentBasic', and 'Medieval Conversion' remove 'ComponentIndustrial'.

industrial component is a basic item to make 'orcish plate helm' (you can find this in the mod path 1.3\Defs\Things Def Misc\Apparel Hats.xml, line 33)

may you make a patch where replace the industrial component for 'DankPyon_ComponentBasic' in order to make the helment?
Mlie  [author] 15 Feb, 2022 @ 10:36am 
@4ydra I wasnt aware that it was still an issue. Should be fixed now
4ydra 15 Feb, 2022 @ 8:17am 
Hey Mlie, thank you very much for updating this (and all the other) mods! I think I found a solution for the annoying beard bug:

Please put this below </graphicPaths> in the the Orc_Race.xml:

<styleSettings>
<li>
<key>HairDef</key>
<value>
<hasStyle>true</hasStyle>
</value>
<styleTags>
<li>NoHair</li>
</styleTags>
</li>
<li>
<key>BeardDef</key>
<value>
<hasStyle>true</hasStyle>
<styleTags>
<li>NoBeard</li>
</styleTags>
</value>
</li>
</styleSettings>
Dr Jimothy 30 Jan, 2022 @ 1:05am 
I was gonna find a wigs mod to recommend Rex but it looks like there somehow is no such mod lol.
Rex705 4 Jan, 2022 @ 1:02pm 
Orcs be fashion models - https://imgur.com/V4GMOMs
Uncle Nanny 3 Jan, 2022 @ 11:18am 
All my orcs had young, hot, emo-boy style haircuts, which was very funny, but also absolutely shattered the tone of the game.

Thanks for the fix and all your hard work in maintaining older mods @Mlie!
Rex705 3 Jan, 2022 @ 11:13am 
Awww I thought it was a new feature they looked awesome with hair really funny to see
Mlie  [author] 3 Jan, 2022 @ 10:38am 
@Uncle Nanny Should be fixed now, they were missing the correct styleTag
Uncle Nanny 2 Jan, 2022 @ 4:54pm 
All the orcs in my game have hair. Is there a way to remove the hair? It doesn't seem like it's supposed to be there, and looks a bit odd on them. Sorry if there is an obvious answer I'm missing.
Mlie  [author] 2 Dec, 2021 @ 11:51pm 
@gufiu123 Yes
gufiu123 2 Dec, 2021 @ 11:14pm 
is it possible to add this mod mid-save?
H-72 14 Sep, 2021 @ 5:02pm 
Unpopular opinion maybe but; "Orcs" are pigmen and "Orks" are beefy greenskin elves. Orc for Porcine, Ork for Orkney.
ono 12 Sep, 2021 @ 10:12am 
HAHA
Mlie  [author] 27 Aug, 2021 @ 4:06am 
@Torklar Ok