Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고






It also adds support for Dracula, and a TCO picture for her Balrog form.
I'm aware of that bug. Gonna fix it in 2.1, by making Amvira's Brutal Finisher cancel if her grabbed opponent mysteriously ceases to exist.
I've had that problem while she was in development. Originally, her "revert" animation would play a sound effect every five frames. It'd only crash while the window was minimized, but then it started to happen all the time. I "fixed" it by replacing it with one big explosion sound.
It seems to be related to the RoA engine itself and could be a performance issue?
form she crashes the game. Anyone else experiencing this problem?
But I guess you could say the Vriska skin was a GR88888888 surprise
would love to see the balrog form either as a seperate character on the workshop or as an alt so you can be them for the whole match, fun for boss battles and online team battles a like
amvira herself is pretty good (except her recovery), but the balrog form is GREAT.