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LUA ERROR stack traceback:
../mods/workshop-2039181790/scripts/prefabs/slobberlobber.lua:228 in (field) fn (Lua) <168-233>
DRAGON TOO
LUA ERROR stack traceback
./mods/workshop-2039181790/scripts/prefabs/cursed_antler.ua:180 in (field)fn (Lua)<137-185>
scripts/mainfunctions.lua:362 in()?(Lua)<347-397
[C]:-1 in (method)SpawnPrefab(c)<-1--13
cripts/mainfunctions.lua:409 in(alobal)SpawnPrefab(lna)<403-411>
scripts/components/lootdropper.lua:340 in (method)SpawnLootPrefab (Lua)<338-368
scripts/components/lootdropper.lua:399 in ()?(lua)<371-423>
(tail call):-1 in ()(tail)<-1--1>
scripts/stateqraphs/SGdeerclops.lua:773 in (field)onenter (Lua)<769-779>
scripts/stategraph.lua:591in(method)GoToState (Lua)<529-600> the cursed_antler is dangerous,please
[00:01:22]: [string "../mods/workshop-2039181790/scripts/prefabs..."]:586: attempt to perform arithmetic on field 'stretchy' (a nil value)
LUA ERROR stack traceback:
scripts/stacktrace.lua:125 in () ? (Lua) <122-127>
err = [string "../mods/workshop-2039181790/scripts/prefabs..."]:586: attempt to perform arithmetic on field 'stretchy' (a nil value)
inCaseOfPanic = [string "../mods/workshop-2039181790/scripts/prefabs..."]:586: attempt to perform arithmetic on field 'stretchy' (a nil value)
LUA ERROR stack traceback:
scripts/stacktrace.lua:124 in () ? (Lua) <122-127>
../mods/workshop-2039181790/scripts/prefabs/giant_tree.lua:586 in (field) fn (Lua) <567-593>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
LUA ERROR stack traceback:
scripts/stacktrace.lua:125 in () ? (Lua) <122-127>
../mods/workshop-3193922031/postinit/prefabs/mushroom_hats.lua:289 in (field) fn (Lua) <283-292>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
、带蘑菇帽被恶液杀死崩溃
@Lion Not currently, but the system has been changed in the beta.
LUA ERROR stack traceback
./mods/workshop-2039181790/scripts/prefabs/cursed_antler.ua:180 in (field)fn (Lua)<137-185>
scripts/mainfunctions.lua:362 in()?(Lua)<347-397
[C]:-1 in (method)SpawnPrefab(c)<-1--13
cripts/mainfunctions.lua:409 in(alobal)SpawnPrefab(lna)<403-411>
scripts/components/lootdropper.lua:340 in (method)SpawnLootPrefab (Lua)<338-368
scripts/components/lootdropper.lua:399 in ()?(lua)<371-423>
(tail call):-1 in ()(tail)<-1--1>
scripts/stateqraphs/SGdeerclops.lua:773 in (field)onenter (Lua)<769-779>
scripts/stategraph.lua:591in(method)GoToState (Lua)<529-600> the cursed_antler is dangerous,please
[string "../mods/workshop-2039181790/scripts/prefabs..."]:180: attempt to call method 'SetOnchargedFn' (a nil valne
LUA ERROR stack traceback
./mods/workshop-2039181790/scripts/prefabs/cursed_antler.ua:180 in (field)fn (Lua)<137-185>
scripts/mainfunctions.lua:362 in()?(Lua)<347-397
[C]:-1 in (method)SpawnPrefab(c)<-1--13
cripts/mainfunctions.lua:409 in(alobal)SpawnPrefab(lna)<403-411>
scripts/components/lootdropper.lua:340 in (method)SpawnLootPrefab (Lua)<338-368
scripts/components/lootdropper.lua:399 in ()?(lua)<371-423>
(tail call):-1 in ()(tail)<-1--1>
scripts/stateqraphs/SGdeerclops.lua:773 in (field)onenter (Lua)<769-779>
scripts/stategraph.lua:591in(method)GoToState (Lua)<529-600> please help me
[00:04:44]: [string "../mods/workshop-2039181790/init/init_actio..."]:148: attempt to index field 'equippable' (a nil value)
LUA ERROR stack traceback:
=(tail call):-1 in () (tail) <-1--1>
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
scripts/entityscript.lua:1671 in (method) PerformBufferedAction (Lua) <1653-1686>
scripts/stategraphs/SGwilson.lua:7417 in (field) fn (Lua) <7410-7419>
scripts/stategraph.lua:678 in (method) UpdateState (Lua) <646-690>
scripts/stategraph.lua:725 in (method) Update (Lua) <718-744>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in (upvalue) old_update (Lua) <224-298>
update:6 in () ? (Lua) <4-11>
[00:16:28]: [string "scripts/components/weather.lua"]:990: attempt to index field 'inventory' (a nil value)
LUA ERROR stack traceback:
scripts/components/weather.lua:990 in (upvalue) _OnUpdate (Lua) <878-1122>
../mods/workshop-2039181790/postinit/components/weather.lua:26 in (method) OnUpdate (Lua) <25-49>
scripts/update.lua:262 in () ? (Lua) <224-298>
I would like to report a crash that occurs when running Uncompromising Mode (workshop-2039181790) at the same time as another large mod, "永恒新界" (workshop-3191348907).
The game loads to the main menu, but it crashes every time I try to join a world that has both mods enabled.
I have analyzed the client_log.txt file (which I can provide if needed), and the crash appears to be caused by memory exhaustion. The log records an FMOD Error: Not enough memory or resources at timestamp [00:20:56]. This error occurs immediately after the client finishes registering the long list of prefabs from both mods.
Immediately after that, at [00:20:59], the game crashes with a C++ exception in the LoadPrefabs function.
It seems the combined number of assets from both mods is too large for the client to handle, leading to a "client out of memory" crash. I wanted to report this incompatibility to you.
Thank you for your hard work on this mod.
It appears both mods are defining prefabs with identical names, causing them to override each other. Since my save data contains items from these prefabs, the game crashes on load. Disabling 'Uncompromising Mode' resolves the issue.
Could you please look into this and coordinate with the other mod's author to resolve the naming conflicts? Thank you for your great work!
@依可希娅 Night Events are being completely reworked so we are not touching the old ones. An open beta will release very soon for the new update, you can check the changes there.
(The above content is from machine translation, please forgive me. I really need help. Thank you very much! )
02:15:47]: FMOD Error: Can't play event 'wathomcustomvoice/wathomvoiceevent/wathom_breathe', The requested event, event group, event category or event property could not be found.