Source Filmmaker

Source Filmmaker

Camera Shake effect - REAL CAM 1
21 comentarios
kamdenbeers1 28 AGO 2024 a las 12:05 
hey you all know you can shake the camera with just jitter i do not need a whole new camera
SpartanRascal 30 DIC 2023 a las 12:09 
i have run into a slight issue. how do i download the csgo assets for sfm?
Jake 16 AGO 2023 a las 19:43 
The camera likes to tilt how do I fix that?
EnDee 13 AGO 2022 a las 20:18 
FINALLY!!
►Ganondorf◄ 4 JUN 2022 a las 17:28 
nvm i found it nice addon
►Ganondorf◄ 4 JUN 2022 a las 17:01 
cant find it
Stone_RedSkye 19 AGO 2020 a las 12:14 
This is actually extremely useful. I thank you kindly
Stealth Productionz 9 JUN 2020 a las 23:03 
ooh ron my mans. This is good my mans.
YAAAAAAAAAAAAAAAAAAAAAAAAH 22 MAR 2020 a las 18:56 
ooo . . . what? something else? ok well uh, maybe if i do get into SFM hopefully i can find a few uses for this
joshua.pavlinsky 11 MAR 2020 a las 17:09 
(ground shaking)
CGI Slam 10 MAR 2020 a las 10:31 
@Flare i personally disagree, jitter is good for handheld camera effect. You just have to know how to use it properly, as with all things
MaxMartian 7 MAR 2020 a las 21:58 
Interesting, gives a new use of a camera like live action, should be a welcome change for SFM cinematography!
Flare 7 MAR 2020 a las 14:32 
All these people saying that "The jitter effect is better"

Jitter effect looks so un-natural, I mean it's good for explosions and stuff but if you want REAL life like camera motion, This is the addon.
Ron Ducats  [autor] 7 MAR 2020 a las 2:30 
Eh.... it's not really the same because then if you want to make any changes to the root transform or position/rotation you'll have to reapply the jitter, then if you want a certain effect like SUPER jitter half way through, and want to smooth it, you'll be smoothing other values you may not want to be smoothed. Plus normal cameras don't just shake with random values, there is life to mocap, not in random jitter applications...
CGI Slam 4 MAR 2020 a las 19:16 
you can always just turn on offset mode, or just apply jitter after making your camera animation
Ron Ducats  [autor] 4 MAR 2020 a las 16:10 
It is easier to apply however you will run into problems if you want to rotate the X Y Z of the camera, unless you attach the camera to a model. But if you do it that way, might as use this xD
CGI Slam 4 MAR 2020 a las 11:53 
i mean, jitter is just more efficient imo. Apply jitter to the y pos (or whatever axis is vertical in sfm), smooth it, then apply jitter to the rotation separately and smooth it.
Ron Ducats  [autor] 4 MAR 2020 a las 1:26 
I ensure you it's not the same, or at least my other version isn't. This has a sense of reality attached to it, unlike a random jitter application
Angri 4 MAR 2020 a las 1:10 
You can just apply jitter and smooth it for a better effect, but an interesting experiment
Ron Ducats  [autor] 4 MAR 2020 a las 0:21 
@surfer171 Here is the example, it can make your shake in a natural cinematic fashion for run and gun cinematography https://youtu.be/ZjG28QU4XVQ
surfer171 4 MAR 2020 a las 0:04 
so exactly what does it do? show a quick video demonstration.