Source Filmmaker

Source Filmmaker

Camera Shake effect - REAL CAM 1
21 件のコメント
kamdenbeers1 2024年8月28日 12時05分 
hey you all know you can shake the camera with just jitter i do not need a whole new camera
SpartanRascal 2023年12月30日 12時09分 
i have run into a slight issue. how do i download the csgo assets for sfm?
Jake 2023年8月16日 19時43分 
The camera likes to tilt how do I fix that?
EnDee 2022年8月13日 20時18分 
FINALLY!!
►Ganondorf◄ 2022年6月4日 17時28分 
nvm i found it nice addon
►Ganondorf◄ 2022年6月4日 17時01分 
cant find it
Stone_RedSkye 2020年8月19日 12時14分 
This is actually extremely useful. I thank you kindly
Stealth Productionz 2020年6月9日 23時03分 
ooh ron my mans. This is good my mans.
YAAAAAAAAAAAAAAAAAAAAAAAAH 2020年3月22日 18時56分 
ooo . . . what? something else? ok well uh, maybe if i do get into SFM hopefully i can find a few uses for this
joshua.pavlinsky 2020年3月11日 17時09分 
(ground shaking)
CGI Slam 2020年3月10日 10時31分 
@Flare i personally disagree, jitter is good for handheld camera effect. You just have to know how to use it properly, as with all things
MaxMartian 2020年3月7日 21時58分 
Interesting, gives a new use of a camera like live action, should be a welcome change for SFM cinematography!
Flare 2020年3月7日 14時32分 
All these people saying that "The jitter effect is better"

Jitter effect looks so un-natural, I mean it's good for explosions and stuff but if you want REAL life like camera motion, This is the addon.
Ron Ducats  [作成者] 2020年3月7日 2時30分 
Eh.... it's not really the same because then if you want to make any changes to the root transform or position/rotation you'll have to reapply the jitter, then if you want a certain effect like SUPER jitter half way through, and want to smooth it, you'll be smoothing other values you may not want to be smoothed. Plus normal cameras don't just shake with random values, there is life to mocap, not in random jitter applications...
CGI Slam 2020年3月4日 19時16分 
you can always just turn on offset mode, or just apply jitter after making your camera animation
Ron Ducats  [作成者] 2020年3月4日 16時10分 
It is easier to apply however you will run into problems if you want to rotate the X Y Z of the camera, unless you attach the camera to a model. But if you do it that way, might as use this xD
CGI Slam 2020年3月4日 11時53分 
i mean, jitter is just more efficient imo. Apply jitter to the y pos (or whatever axis is vertical in sfm), smooth it, then apply jitter to the rotation separately and smooth it.
Ron Ducats  [作成者] 2020年3月4日 1時26分 
I ensure you it's not the same, or at least my other version isn't. This has a sense of reality attached to it, unlike a random jitter application
Angri 2020年3月4日 1時10分 
You can just apply jitter and smooth it for a better effect, but an interesting experiment
Ron Ducats  [作成者] 2020年3月4日 0時21分 
@surfer171 Here is the example, it can make your shake in a natural cinematic fashion for run and gun cinematography https://youtu.be/ZjG28QU4XVQ
surfer171 2020年3月4日 0時04分 
so exactly what does it do? show a quick video demonstration.