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Love it in singleplayer though! :) Keep up the great work.
Changing updateinterval and the If timeset > 60 statments within the function of the interest itself, will change the timescale. Default is 60 so change as applicable/desired in seconds,
And the actual rates of interest can be changed via the playert:receive part of the function as seen inside the file.
playert:receive(playert.money * 0.05, resourceCount[1] * 0.02, resourceCount[2] * 0.02, resourceCount[3] * 0.02, resourceCount[4] * 0.02, resourceCount[5] * 0.02, resourceCount[6] * 0.02, resourceCount[7] * 0.02)
0.05 = 5% 0.55 = 55% and so forth. Hope this helps anyone who wishes to edit their file to change it according to their own tastes.
Either way, cheers for the mod!