RimWorld

RimWorld

Character Editor
4,800 Comments
sabre 1 hour ago 
@alu im using geforce now i cant access the files regardless
shadow 23 hours ago 
I think it would be really cool if you could add injuries and I know there is the "Hurt" button but I mean like choose what injuries and if have prostetics
shadow 23 hours ago 
I have a bug where the menu shows one of my coloniest as dead on the left side of the menu but he is alife when I check him
Lil Kitty Girl 10 Oct @ 10:48pm 
I was able to manually fix it using the remove area debug tool.
Lil Kitty Girl 10 Oct @ 10:09pm 
Teleporting a pawn while its in the middle of using a jump pad can bug out the audo and leave it on repeat. It. Reloading the save does not fix.
TeFas1 10 Oct @ 3:38am 
Hi there! Love the mod, but I found a bug with the recipe editor.

I tried to change the recipe for the Ratkin military helmet (from Vanilla Factions Expanded - Settlers). It normally needs mushroom cloth, a component, and 40 metal. I wanted to change it to 40 metal AND 25 plasteel.

So, I removed the old ingredients and added the plasteel. But when I saved, the recipe broke. It only kept the 40 metal and completely ignored the 25 plasteel I added.

Even weirder, the "Reset" button doesn't fix it. I hit reset, but the recipe stays broken as just 40 metal. It's like the original recipe is lost for good.

So it seems like the editor can remove ingredients okay, but it struggles to save new ones properly. And the reset function doesn't work for recipes once they're changed.

Could you please take a look when you have time? Thanks for all your hard work!
Alu 8 Oct @ 3:21pm 
That would be why in the discords for troublehsooting
We got a giant pin telling people where the output crash logs are
Cause no one thinks they exist

you however
Cant post them to steam
sabre 8 Oct @ 12:28pm 
dont think u can get a log either because of how it crashes right upon world generation specifically when ur supposed to hear the click button i think
sabre 8 Oct @ 12:09pm 
@bvcx me too
bvcx 7 Oct @ 7:46pm 
for some reason this mod are affecting the world generation, i have a modest mod list and its confliting with something, well, it was good years but its time to say goodbye.
Almizen_1 7 Oct @ 1:05pm 
я никита и я рыжий даун :steammocking:
堇业先锋 5 Oct @ 12:02am 
still bugs on unique weapon:(
LuxAhri Sera 4 Oct @ 2:55am 
hey there, love your work (been using it since i start rimworld) i'm just wondering why my character eye colour that i save in char editor didn't work. like i save the certian preset and when i come back the eyes in my char i save changes colour (i have facial animation installed too)
Tekuromoto 3 Oct @ 11:36am 
Great mod, thanks!

I'm having a problem where the hotkey that I set to open the editor doesn't save - every time I run the game I need to set the hotkey. I've looked at the config file and the key is there, but when I start up and check the mod settings the entry is blank.
Polywug 2 Oct @ 12:25am 
There was no log, it just didn't work.
I'm sorry if I'm being unhelpful.
Alu 1 Oct @ 7:21pm 
saying you narrowed it down tells modders nothing without a log or details
but beyond that
note that none of the other reports have a comment from void ether
Polywug 1 Oct @ 12:16pm 
Could you try and fix it please?
Polywug 1 Oct @ 11:27am 
There is a glitch that causes people to be unable to get pregnant that I have narrowed down to this mod.
Mantatabas 30 Sep @ 8:29pm 
Possible to include this mod? Life Lessons. Can't adjust pawn proficiency and is not saved.

https://steamproxy.com/sharedfiles/filedetails/?id=2920678419
lchbBinProfi97 29 Sep @ 12:13pm 
Is it possible to edit armor to have minus modifier? for example ranged cooldown multiplier -0.015 (like bandolier does?)
Peter Kitsuné 28 Sep @ 5:13pm 
Is it possible to edit the genes/xenotype of several pawns at once? Specifically, is it possible to edit the genes/xenotype of every pawn with a given xenotype?
oinko sploinko 26 Sep @ 11:32pm 
Seems to be causing map generation errors recently
m3(苏铭稚) 26 Sep @ 6:02am 
Bug report: Character Editor throws MissingFieldException for Pawn_StoryTracker.favoriteColor - this field seems missing in current RimWorld version.
AsunderCupid51 21 Sep @ 3:20pm 
I have an bug where when I hurt people using the mod it destroys there apparel
blackendpizza 21 Sep @ 2:22am 
i goddamn want to love this, but man is it clunky to use.
M1911A1 Oversize® 21 Sep @ 12:59am 
how do i make building stuffed without them bugging out and getting built out of steel instead
reynielr119 20 Sep @ 11:48pm 
Can I customize the unique traits on non-melee weapons using this mod? If so, how do I do this?
M1911A1 Oversize® 20 Sep @ 9:35pm 
nvm figerd it out
M1911A1 Oversize® 20 Sep @ 9:16pm 
how do i edit buildings
UselessGoddess69 20 Sep @ 6:55am 
is there an option to disable 'Reset All To Default'?
Lost all my editing progress the 4th time from accidentally clicking it
BB7 18 Sep @ 9:46pm 
Please!
Could you add a external way to save our edits in a seperate file?
To when something goes wrong, we not start from absolute zero?
Or atleast inclunding an option to disable "Reset All To Default"?
I don't want to sound ungrateful and your mod is absolute amazing, something right now I practically can't live without it, but, the catch is... Today for the 5th time I accidentally clicked this fucking button, more than 270 custom edits went to hell, and right now I'm crying like a little girl,
So please could you help me with this matter?
And also include an away to add negative values?
minich 16 Sep @ 1:54pm 
Is there a way to add mechs? Trying to play solo Mechinator with bare naked start, but want like one Lifter mech with me.
Chipmunk 16 Sep @ 8:15am 
i can't play without itnow
Tiny4741 12 Sep @ 4:48pm 
Anybody else having an issue lately where it doesn't allow them to save their pawn? I don't *think* it's a 1.6 issue, because I swear I've done it before since the update. But, just now, I tried to save my pawn to a slot and it just... doesn't. No click sound, not lag-spike, nothing. I get an error and no other reaction.
Ridigan 11 Sep @ 12:08pm 
What are capsule slots, and what changes when you edit them in Character Editor's Mod Options? Is it related to the Zombrella editor thingy?
13bea51b 11 Sep @ 10:10am 
the save in here
C:\Users\Administrator\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\CharacterEditor
this is the Character Editor
save
jucardi 10 Sep @ 11:45am 
Hi there, suggestion here, in the Background (Childhood and Adulthood) selection window, it would be nice to be able to type a skill and have it filter the backgrounds that affect given skill. For example, typing "Cooking" should return "Bartender" because it has +2 to Cooking.

Awesome mod btw
crashfly 9 Sep @ 5:00pm 
@mozetronick - the name character editor should essentially tell you that yes, this mod is a cheat . if you do not want to cheat as you say, then do not use it.
Mozetronick 9 Sep @ 9:34am 
How much of a cheat is this. I accidentally clicked restore and it flashed me all the colonist statuses right during the game, without the possibility of rolling back as it was. Well, that's it.
Dragonofelder 8 Sep @ 3:57am 
Is there anyway to remove the Pycasts given by Vanilla expanded? Removed the Psycast thingie in the health tab, but the pawn still has access to the pasycast tab and an ability button.
The Bard of Hearts 7 Sep @ 5:00pm 
@DON COCAINE
There's a mod (or two or three) that add skin color as an inheritable gene. If you nab one of those mods, you can use Character Editor to give each of your colonists the skin color gene of your choice. Then their children will always inherit the skin color of one of their parents. Hope that helps. :d5_prinny::steamthumbsup:
DON COCAINE 7 Sep @ 2:37pm 
Man, it has to be changed in code. When I change the bodycolor to my pawns using your mode (I like playing tribe with a brown skin like I'm ruling the Aussie guys) they give birth to a whiteskin babies. It's just wrong, I want to see the history of changing. No matter what bodycolor but I want to see the history. If I capture pawns and they become the locals I want to see impact in new pawns. It should be just a line of code I'm sure. Fix it, please. :stress:
Crying with Fear 7 Sep @ 9:05am 
this mod is shows up in my mod list as for 1.5 not for 1.6
13bea51b 6 Sep @ 11:37am 
my save all lose!!!can't clone or pawns
MedivalWispXD 6 Sep @ 10:31am 
Did this mod break in 1.6, i'm asking since when I try to save my custom pawns or trying to clone a pawn it doesn't let me even though it used to work in 1.5. So did the mod developer just not work out any bugs with this mod before claiming this mod works with 1.5?
Anker 5 Sep @ 11:55am 
It'd be nice if you could disable customization options in the mod menu. If I wanted to restrict cloning to the Zombgrella, rather then the Zombrella, or have it only remove traits instead of add them, able to change passions but not skills. I can just decide not to do those things, but having it backed by the interface helps.
Pershonkey 4 Sep @ 11:54pm 
Feature request: When adding an inventory item, default to Normal quality rather than randomizing.

Thanks for the great mod!
Nox Advena 4 Sep @ 11:47am 
the mod doesn't let you use a color picker to select favorite colors for a pawn any longer; now it's just a list, and the custom color option doesn't seem to work if you want to have multiple colors saved. is there a particular reason the color picker for favorites was removed or am i just not finding it?
Ikki 4 Sep @ 11:11am 
Doesn't work. Impossible to open any menu for character editor.
Touhoufanatic 2 Sep @ 7:40pm 
same. works better than the other ones as far as im concerned.