Stonehearth

Stonehearth

The Coast & Serene League
50 Comments
Cyber 28 Apr @ 7:42pm 
Any update soon? Mod is actually one of my favorites to use recently. :healthyhearthling:
kankan 24 Nov, 2024 @ 6:22am 
To make hearthlings more unique, could you please add the types of hairstyles and beards that vanilla villagers have ? Or could you tell me some mod which can meet my needs?
In any case, I've been waiting for something like this! And now I'm really enjoying this mod.
I'm rooting for you from Japan.
Physalia 13 Nov, 2024 @ 3:19am 
Honestly one of the best kingdom mods. SO much QOL, nice decorations, visuals, the biome is awesome! Every single kingdom mod should use this as the measure for what a great mod is.
!-Blokkemessi-! 15 Mar, 2024 @ 3:04pm 
Hey, Pawel. Would love to see an update for this!
Jolarr 6 Mar, 2024 @ 6:03pm 
I start over VERY frequently, my mod list is always in flux; I used your mod years ago around when it first dropped and the farthest I have ever played into a campaign/settlement was on this map. Beautiful biome. Lovely aesthetics, wonderful terrain generation. I am tickled pink to see this updated again, thank you for your awesome contribution to this community!
Panchito Mágico 22 Dec, 2023 @ 1:16am 
Updated or abandoned?
Jake the Syndicalist 25 May, 2023 @ 5:12pm 
Is ACE 9.6 supported?
Sayptie 22 Jan, 2023 @ 5:09pm 
Hello, just wanted to thanks you for the work, i've been anjoying playing the serene league recently. But I got one bug that make the plaster bed disapear while a Hearthling sleep in it. But really no big deal ^^
Pawel Malecki  [author] 21 Mar, 2022 @ 2:28pm 
@Deamon Trooper: logs are not a bug, it's intentional. I don't think adding new wood types is necessary.
All the other stuff will be fixed this or next week.
Daemon Trooper 21 Mar, 2022 @ 9:42am 
Sugar Cane seed is invisible (the crop is fine).
Harvesting a pile of clay gives plaster instead.
Added flowers aren't considered by the planters.
"Cypress" is giving Juniper logs and the Mediterranean "Stone Pine" is giving the base mountainous Stone Pine logs.
Ulrich Humsk 4 Oct, 2021 @ 5:19pm 
Have found that celeriacs does not count as vegetable is this intentional?
Ulrich Humsk 2 Oct, 2021 @ 11:05am 
A interesting interaction between ACE end your mod has been found.
The flower fields in ace is only meant as decorative,
yet the flowers from your mod is harvestet by the farmer in such a case.
The growing of herbs / usable flowers should be through the herbalist planters...
thaipuff288 12 Jun, 2021 @ 5:06pm 
Your Daisy flower cannot grow in Herbalist pot please fix this.
Adobe Skeleton 2 Feb, 2021 @ 10:24am 
Traders dont come to my town :( Excellent mod anyways, keep working pls
Konrado 25 Jan, 2021 @ 6:17pm 
Heu, Pawel! I really like the idea for this kingdom, I've tried the mod, and really enjoyed it, but there was an itsy bitsy problem: no bendors showed up, not even when I try to summon one using the merchant stall. I have no idea why.
I tried to start a new game with other kingdoms, using the same mods, and they work fine. It's just the Serene League that seem to have no one wanting to vist to sell their stuff. Any ideas?
Pawel Malecki  [author] 27 Nov, 2020 @ 9:30am 
@Kind of Human: not sure really, nothing I'm aware of within my mod what could cause it. Also the Steam version is kinda neglected now because next ACE release will be huge and unstable branch of this mod is being developed to arrive ASAP with next ACE version.
Kind of Human 27 Nov, 2020 @ 4:09am 
I like where this mod is going but I had a problem. When I started to build, more than half of the colors were missing and I couldn't place roofs. Not sure if this is a problem with this mod or another mod I had.
thaipuff288 5 Sep, 2020 @ 5:38am 
@Pawel Malecki Don't forget to functional with "Box O' Vox" mod too. I'm trying everything of mod to find out for functional every mods together. About Cleric need to functional with "Box O' Vox" too. I'm also like your mod and furnitures of this mod too keep it up.
Pawel Malecki  [author] 21 Mar, 2020 @ 9:50am 
Huh @thaipuff288 haven't ever used that mod, may be tough. Will see but cannot promise anything, the mod is under some heavy development right now so it is certainly not the current priority. Sorry if that disappoints you but I'd like to have the kingdom complete first.
thaipuff288 21 Mar, 2020 @ 3:27am 
Can you make it functional with "Hearthlings of Many Faces" please?
Pawel Malecki  [author] 13 Feb, 2020 @ 6:59pm 
@Squaul: I hope so too. Life is getting in the way though.
Squaul 13 Feb, 2020 @ 7:00am 
Ihope that the serene league will get out of his wip state :3
Z-17 24 Jan, 2020 @ 7:01pm 
Is this mod currently working? There will be no conflict with ACE?
Pawel Malecki  [author] 8 Dec, 2019 @ 8:37pm 
Yes, this is a known bug, sadly I won't probably have any modding time until Xmas break. This is already fixed on my local branch.
matsoop 8 Dec, 2019 @ 3:07pm 
So the thatch beds are a little glitchy, when the pawns sleeps in them the bed vanishes, it comes back once they wake up it just visually disappears while they sleep in it.
Guy Incognito 19 Nov, 2019 @ 12:57am 
very nice, I look forward to further developments :steamhappy:
Pawel Malecki  [author] 10 Nov, 2019 @ 11:47am 
@Mimzie I am quite active on ACE Discord which seems more lively place than Stonehearth Discord and I've already encouraged people to try some blueprinting with the League there so feel free to post them anywhere you like.
Mimzie 9 Nov, 2019 @ 2:19am 
Just out of curiosity, let's say I made some templates In-Game for this kingdom of my own. If, say, the templates turned out well, and wanted to show someone, how would I be able to? If I should take this to the stonehearth discord just let me know :) Someone will probably beat me to it, which is expected as I love this kingdom's aesthetic, but in the off chance I polish off a set, I'd like to at least show you or the community and get some feed back. I like architecture.,.
Pawel Malecki  [author] 2 Nov, 2019 @ 8:53pm 
Yeah, that's one man project as all of my mods, that's why sometimes you have to wait for an update for quite some time.
June 31 Oct, 2019 @ 11:54am 
dude your knuckling down on this do you work alone?
Pawel Malecki  [author] 27 Oct, 2019 @ 11:25am 
The kingdom has no building templates yet but that will change when all planned assets are added. For the crafting queue that must be another mod's fault as I am doing literally nothing to it (ACE has some problems with auto-crafting now).
jameswongyeankhai 27 Oct, 2019 @ 8:04am 
@Olaf Jorigson I'm building custom buildings though
tily_lass 27 Oct, 2019 @ 5:30am 
I am constantly getting plaster queued even when i am literally building NOTHING
Olaf Jorigson 25 Oct, 2019 @ 4:20pm 
@jameswongyeankhai I got the same problem.
@Pawei Malecki Does the mod have scaling buildings aswell? Like get different templates if your town gets higher level? I am asking because I am looking form some lvl 0 buildings, that you can build with a lvl 2 mason right at the start.
jameswongyeankhai 25 Oct, 2019 @ 8:02am 
Hey, I found that they won't build even I have the necessary materials.
Pawel Malecki  [author] 6 Oct, 2019 @ 1:30pm 
I'm doing my best to keep this mod ACE-friendly from the very beginning, in fact there is quite a lot ACE-only content in it.
BeanSlinger419 5 Oct, 2019 @ 11:52pm 
@Lufian
It probably will work. As the Serene League starts with the mason. So they will get the Stone Well.
Lufian 5 Oct, 2019 @ 11:38pm 
ACE compatible?
Thahat 2 Oct, 2019 @ 10:30am 
hahahahha
Pawel Malecki  [author] 2 Oct, 2019 @ 9:28am 
@Thahat: if your history teacher is Civ5 which has Industrial Era right after Renaissance the answer is "but of course!".
Thahat 2 Oct, 2019 @ 9:17am 
@pawel but for those without an education in history, im gonna go with "yes, basically" ;) ?
Pawel Malecki  [author] 2 Oct, 2019 @ 8:34am 
@Odi Lunar: not necessarily Renaissance, more like whole Modern Era (Renaissance-Baroque-Enlightenment) mash-up of northern Italian states. The word 'Serene' in their name is not taken from nowhere.
SeaSnack 2 Oct, 2019 @ 12:45am 
so are the serene league like reneissence italians?
Thahat 1 Oct, 2019 @ 9:00am 
the coast is awsome!
LOCOMUCHO 29 Sep, 2019 @ 10:49pm 
love it :}
Merp 29 Sep, 2019 @ 8:38pm 
Looking forward to seeing how this expands as it moves closer to functionality :)
BrunoSupremo 28 Sep, 2019 @ 7:57pm 
I think for some placeholder templates, you could use rayyas, but with proper replacements of clay to stone, and peaked roof
Pawel Malecki  [author] 28 Sep, 2019 @ 4:45pm 
@uov:
this will not be a reskin of the Ascendancy in the end so it will be changed more and more with every update, right now there are some job outfits and a new promotion tree which starts from Mason. Ascendancy templates would be of no help because they start with a Carpenter and NA templates are way too out of style. As long as the selection screen says [W.I.P.] they kingdom is not fully playable.
LOCOMUCHO 28 Sep, 2019 @ 2:39pm 
Awesome Mod, really love it
uov 28 Sep, 2019 @ 2:32pm 
nice i love the concept of this kingdom
seems to be lacking any templates (apart from templates from other mods)
and you said it was a reskin of the ascendancy but i start with mason instead of carpenter :P