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Sth is wrong with „air superiority“ figures; after „quit to menu“ all other values (mil, ind, navy…) seem to be correct, but in my game as GER/1942 the value for ENG is extremely high, higher than GER (controlling ALL mainland Europe incl. RUS plus whole Africa), whereas ENG ONLY has air superiority over the british islands (but highest air superiority value of all nations).
Later (1944) same with USA; USA has capitulated, after peace conference and end of the war only 3 provinces left, but has the highest air sup. of all nations – impossible!
https://steamproxy.com/sharedfiles/filedetails/?id=3589986244
"Game setting can only be changed at gamestart"
Nor do I see an option to change or allow wargoals
BI button drop down shows
"AI Difficulty"
"The Great Purge"
"5 Year Plan"
"Congress"
"Commonwealth PLAN"
"Under the Boot of Colonialism"
"Allied Anger"
"Hendaye Conference"
"Fascist Focus Requirements Cost"
Am I looking in the wrong place??
Is that usable while in a game?from the BI button?
Or only at the start of a game?
Thanks
So far everything seems make sense, but things got weird -
when CHI and PRC both get smashed by ♥♥♥, CHI capitulated first, then french Indochina and PRC, a event fired seems to make ♥♥♥ control all coastal provices of china (which were belong to ♥♥♥'s puppet ROC), but ROC instantly capitulated then the French Indochina controls all the lands of ROC (French Indochina is still in capitulated status).
The allies seem to have a wild amount of fighter power come the battle of france making any german CAS more or less useless.
Otherwise great work, would like to see fighters be a bit tougher because it seems they can all disappear at the drop of a hat - but i know thats more of a design choice made. Good stuff, I honestly like the dockyard limits since they give more reason to build balanced navies once you get a good stockpile of dockyards.