Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
For example, I'd imagine a Collectivist Ideoligion would probably consider living in a Barracks as "Preferred", while an Individualist Ideoligion would probably consider living in a Barracks as "Disapproved" or maybe even "Horrible".
I might also consider that a pawn with the Ascetic trait might have less aversion to living in a Barracks than other pawns.
good news: DEUS VULT, RISE FOR THE CULT OF THE FALLEN FURY!
I AM BACK IN THE SWING OF MODDING!
PRAISE TOOTHLESS!
all 1.1 / 1.2 mods will be updated to 1.2 and 1.3.
1.0 mods will be updated to 1.1 / 1.2 / 1.3 if they pass the quality assurance test (they have some reason to exist in the modern era)
that's what this mod was originally.
it's easy to make a mod when you frankenstein 2 mod codes together. A __def can be overwritten easily, and doesn't need all the other crap from within the file - patching is obnoxious but with NP++ and the xml editor thingy you can easily find your issues.
It may not be for everybody, but if you don't want to make your own, I think a smaller rooms mod is updated for 1.1 - that, or the ones in 1.0 are likely compatible with 1.1
if you add a smaller room size mod (which other people make, or possibly *you* can make) you can have small, happy barracks!
Should be *moderately* safe to add to 1.1 for now.
as simple as switching versions.
i find coding in xml common sense. except when i'm looking through NEO scavenger. they have bullsh*t ways to edit things.