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Ein Übersetzungsproblem melden
the blueprint doesn't actually spawn with the trader (squin) all the time - reinstalling the game, verifying the integrity , moving the mod to the end of the list doesn't always help, unless I play with only this mod and then well it defeats the purpose
Thanks
Great Mod! Myself I prefer mods that have no requeriments in research, also, people that have the problem of it not showing in vendors, its your mod load order. You probably have any other mod that also change vendors. Otherwise, I have no idea why that isnt working for you. (I imagine you all remembered to import the game to be sure the mod was fully activated?)
Good day ^~
First, read the "known issues" in the description.
Second, the navmesh in this game was ALWAYS a mess. So if you dont know how to fix it, use the command mentioned by Failchilles -> Control + Shift + F11. In case, rarely, that didnt work. You can press Shift + F12 and click "Fix Stuff". In case that , rarely, didnt work. You can click in "Navmesh" and "Regenerate" .
Maybe have a portable version that you can build anywhere and once built you can carry off without destroying and losing components.
is this a postioning bug?
* I have 79 mods loaded with no issues here.
how can i mod that in?
Is there a mod that makes crops not a city?
I don't wanna place them in my base directly because my Beak Thing tends to nom nom on the prisoners : /