Kenshi
The Dark Tech Society
17 Comments
Sith Lord-Senpai 10 Jun, 2022 @ 6:08pm 
keeps saying on second thought nevermind :/
Space_Lettuce_OG  [author] 4 Mar, 2022 @ 12:10am 
Thanks, I appreciate it!
DraxTemSklounts 3 Mar, 2022 @ 5:25pm 
I love this, its the first mod posted by you but its really cool and a good way to get research items in a somewhat balanced way.
Gunrelated 27 Oct, 2018 @ 9:09pm 
@Space_Lettuce_OG

thanks I was way off I was looking in the fog islands, swamp and border zone.
Space_Lettuce_OG  [author] 27 Oct, 2018 @ 8:50pm 
@Gunrelated

Well sure, it's been out so long, I forgot this mod even existed lol!

Look around World's End. he isn't always in a bar or even in the city. He will patrol around the nearby area around the city, which for World's End is a fairly large area.He has a group of bodygaurds too.
Gunrelated 27 Oct, 2018 @ 6:37pm 
Any chance I can have another tip on where to look?
Armorguy1 19 May, 2018 @ 5:22am 
Ah, yes! This mod is PERFECT! I haven't even started exploring any ruins yet because i wanted to have a base that can atleast support all basic needs like food and mid tier weapons. It won't be long to strike out however now so i was wondering how to get those ancient books and engineering things without making enemies harder to get this stuff. Thanks once again for this mod.
Space_Lettuce_OG  [author] 6 Apr, 2018 @ 4:35pm 
Well the contact is quite strong and has a large stong bodyguard, but I suppose it's posible that he/she died if you modded the game to make enemies stronger.... However, a new import is usally recommended for mods that add new npcs that need to spawn. Maybe that was it.

Anyways, I'm glad you found "the contact"! Welcome to the secret society of hi-tech goods!
DeadSilent 6 Apr, 2018 @ 4:21pm 
I decided to start a new game and actually saw a Dark Techie Merchant hauling ass out of The Hub seconds after the initial load up. I found a Dark Tech Merchant in several other cities on my way to a specific place (will not say where) and finally found "the contact" about an hour later. I think my other game was bugged, because I quite literally left a person in every town and went through 3 in game days and never saw "the contact" once. I'm sure they either got killed or got stuck somewhere, because they are very hard to miss otherwise.
Space_Lettuce_OG  [author] 6 Apr, 2018 @ 7:24am 
Don't give up! He/she's out there! And a hint, if you didn't already figure it out due to the way AI works in Kenshi, he/she will hang out in a bar in the same town for 12-24 hours then basically go on a patrol(although the AI is technically set to wander from town to town, they just go to neighboring towns and come back to their hometown) So, there's hope you'll find him/her.

I garuntee you he/she is out there! Shouldn't be too hard to find, it's not a trolly wild goose chase. I often run into "the contact" at a bar when I am recruiting or buying supplies... Actually I run into him/her way more than I'd like, but I can live with that.
DeadSilent 6 Apr, 2018 @ 1:11am 
I'm giving up, lol. Kudos for making this mod one of the most frustrating things I've messed around with in a long time.
Space_Lettuce_OG  [author] 5 Apr, 2018 @ 2:01pm 
Lol... goood... goood!
DeadSilent 5 Apr, 2018 @ 1:36pm 
Christ, I must be the dumbest person on the planet. I've found several Dark Tech Merchants, but have yet to run into "the contact". Been running between towns for 3 days now, scrutinizing every NPC I come across.
Space_Lettuce_OG  [author] 28 Mar, 2018 @ 11:58am 
@bk3000

Good question.
If you have both mods, they will both run just fine, but a Dark Tech Society merchant will have a chance of spwning in the bar at The Hub. That is the only incompatibility.

I'll change the description to make this more clear.

Thanks for asking!
bk3000 28 Mar, 2018 @ 8:40am 
When you say this isn't compatible with Expanded Cities - The Hub, would simply loading this after fix that? Or is it something like incompatible dialog changes?
Space_Lettuce_OG  [author] 27 Mar, 2018 @ 8:09pm 
Thank you! Yes, the dialogue was one of, if not the most time consuming part of this mod. So it is understandable. Glad to see others shared this idea too!
oi__io 27 Mar, 2018 @ 8:07pm 
This is very cool. I had an idea for a faction called Rogue Tech Hunters that consist of three or four defected Tech Hunters that basically suppose to roam the map doing what this mod is doing but I don't have the patient to write all the dialogue. LOL

So, thank you for this mod. I'll make use of it once my crew are ready to settle down and start a city. XD