Cities: Skylines

Cities: Skylines

Pedestrian Underpass
128 Comments
StayHungryStayFoolish 18 Nov, 2023 @ 2:55am 
It is working fine.
numisiwelo 17 Nov, 2023 @ 1:55pm 
not working....
Poppy 2 Jun, 2023 @ 8:57am 
not working....
marius_tvinner 30 Oct, 2022 @ 11:46pm 
I also second it! This is/was a fantastic asset - and the only one of its kind unfortunately. They're all over Norway, and super usefull in both urban and suburban areas.

clus, if you do choose to publish a 2.0 version, here's my 2 cents:

- Version 2.0a: Same textures as this. But either without ped paths or visible that we can attach to (like your metro entrances). Using anarchy and drawing ped paths from the middle, I've also used this as a kick-ass metro entrance to your metro stations.
- Version 2.0b: A "clean" version with just the brick texture.

However, what would make them even more awesome, is;
- Version 2.0c: A "clean" version with concrete textures like your fence/paths textures. And different sizes - e.g. 2U, 4U and 6/8U.
- Version 2.0d: A sloped version for shared ped/bike. Here's an example from Norway's bike road projects: {LINK REMOVED}

Anyway, whatever you choose to do - thanks for all the work you have done for this community!
StayHungryStayFoolish 27 Oct, 2022 @ 7:32am 
It is so great.
Denima 27 Oct, 2022 @ 6:31am 
It's too big ....
TobbySkylines 15 Oct, 2022 @ 7:24am 
It woukd be great to see this updated!
rextable 29 Sep, 2022 @ 1:41pm 
Hey Clus. I second the 2.0 idea. I love this mod, it's the only one of its kind on the workshop. If you were to make 2.0 version. Might it be possible to split the two sides and allow players to connect them using the vanilla underground paths? This would make the asset much more flexible in terms of its potential utility ;O)
patrickpotsdam 28 Sep, 2022 @ 11:53am 
Give it a try! That would be awesome. Just take your time you need for it.
StayHungryStayFoolish 26 Sep, 2022 @ 8:53am 
I am OK to see. a 2.0 version from this nice asset. This will not affect the users of 1.0 version.
clus  [author] 26 Sep, 2022 @ 7:40am 
Hi. Well ... it seems as if this asset could be updated... I did some tests, in which I chang3d the used template and that worked. But I am still unsure about actually updating it ... that might cause new issues for everybody having this "working" in their cities ...
Dan.K 23 Sep, 2022 @ 1:33pm 
Any versions without the signage? or maybe more American? Great looking asset and even greater idea. I'll be trying it out either way.
patrickpotsdam 5 Sep, 2022 @ 5:23am 
oh I was happy I find such underpass but after reading the comments I'm devastated... :D too bad. Is there any alternative solution for such underpasses in the workshop? I'm desperately searching for such stuff..
rextable 29 Jun, 2022 @ 3:34am 
Tis such a shame this asset doesn't work anymore. An update would be very much appreciated.

:-)
clus  [author] 5 Jun, 2022 @ 5:21am 
Haha .... Thanks, but I always hope that nobody would find that asset here anymore ! :D :D ... its my first ever created 3d object in blender and it isn t that much optimized ;) plus it doesn't work in the game for many people ... regarding the texture... I have to look at my hdd, maybe I'll find it. You can send me an invitation, so that I can make a decal (if I find the texture) and then share it hidden from the ws.
StayHungryStayFoolish 5 Jun, 2022 @ 3:58am 
I am a fan of your great assets. Can you recommend a decal or asphalt, which has the same texture as your pavement? See here the reason: https://ibb.co/x751zpZ
ObservingAll 2 Feb, 2022 @ 5:38am 
Ok thnks.
clus  [author] 2 Feb, 2022 @ 5:13am 
Nope sry... just read the comment below yours. ;)
ObservingAll 31 Jan, 2022 @ 6:29am 
Hello clus. I subscribed to this great asset, have invisible pedestrian paths, connected all four sides to pedestrian paths (1 invisible, 3 other pd.paths), but still, no ped. is using it. Is there something I'm missing?
clus  [author] 2 Dec, 2021 @ 2:18am 
Yeah ... sadly, this doesn't work for all ppls. :/ This is my first ever created asset and it worked well back then ... I might do an update and change the ai of it. That could solve some issues. We'll see ... sry.
Mad_Gasser 27 Nov, 2021 @ 9:57am 
You're right @clus I thought i had the dependency but i didn't. Now it loads. But my residents won't cross. I've connected a pedestrian pavement path to two corners of the asset. Do I need to use all 4 corners? I'm trying to get pedestrians to go under a highway. I had Prop & Tree anarchy on when placing it.
clus  [author] 26 Nov, 2021 @ 1:12am 
@Sunstoorm You need an anarchy mod
@ Mad_Gasser It fails, because you did not subscribe to the dependency. No asset will load in game, when a network, which is used within/with the asset, is not subscribed. That's how the game works.
Mad_Gasser 25 Nov, 2021 @ 7:12pm 
Fails on load screen. Not in game afterwards.
Sunstoorm 5 Jul, 2021 @ 3:34pm 
i cannot place a street across this asset
clus  [author] 5 May, 2021 @ 10:33pm 
Hey ... the chances for new/different versions of this type of asset are really really low ... sry, but its not on the list, especially because this one doesn't really work the way I wanted it to and the reason for that is how the game works. And sadly, I can t change that. :/
Madlad Sud 13 Apr, 2021 @ 2:44am 
@clus Can you make a version with Bikes?
markthered 5 Apr, 2021 @ 6:21am 
hey @clus. Im wondering could there be a more compact version? Also, do you have a 4 point intersection version? I have a few intersections by my metro/bus area that has heavy pedestrian usage, just wondering! Also, is the invisible pedestrian path mod req?
clus  [author] 2 Mar, 2021 @ 10:04pm 
@Glam_Helen sry to hear that ... but this is the first asset I ever made and somehow it didn t work for a lot of people from the beginning ... :/ I've tested and changed a lot but wasn t able to fix it... at least not for the workshop version. As a local asset everything worked always as intended... so, therefore there isn't much I can do about it anymore ... sry ;/
Glam_Helen 27 Feb, 2021 @ 3:35pm 
For some strange reason the citizens cluster at one point on this. If I move it around they all "get released" and go in a loop then use the underpass. It's very strange. I haven't ever figured out how to place it right to work correctly.
clus  [author] 5 Nov, 2020 @ 11:15am 
You have to use an anarchy mod. Otherwise it wont work.
Marakker 5 Nov, 2020 @ 11:08am 
Cannot place the underpass on existing roads or place it and then create a road
Chris Favreau 1 Oct, 2020 @ 5:45am 
Finger's crossed ;)
clus  [author] 30 Sep, 2020 @ 10:47pm 
@Chris I don t think that there will be another version... But never say never ;)
@Sputnikov Sry, but there must be something on your end.... i am subscribed to this since I published it ... No errors. Its just an asset without any dependency....
Darkhulk ʕ ͡° ͜ʖ ͡°ʔ 15 Sep, 2020 @ 4:01am 
error when starting game = not working :steamsad:
Chris Favreau 7 Aug, 2020 @ 8:02am 
This is what I was looking for...and I didn't even know it! Thank you! Also, would it be possible to make a smaller version? No biggie if not. Thanks again!
slurmy 25 Jul, 2020 @ 11:12pm 
@clus i was able to delete it with procedural objects so maybe i accidentally made it a procedural object and didn't realize it.
Slizsan 23 Jul, 2020 @ 4:41pm 
@clus have you thought about making more of this or something more simple? like a frame of some sort for the pedestrian paths,because even though is an older asset this is still the ONLY ONE! like this in the workshop I have search for hours trying to find something like this I am sure a lot of other people as well! I am just curious now with your talent and experience it should come out! 10 times better ! ... any way Thank you for all of your creations !
clus  [author] 14 Jul, 2020 @ 1:54am 
@crisola This is my first ever created 3d model ... and therefore its really not the best one, but if it's not loading, then there is another problem at your end, because I have no issues with it at all. :/
@sLurMz the "same" counts for you. It's just a building.... like every other buildings in the game. I honestly don't know what went wrong. :/ sry. If you're not able to delete it, you might have to load a previous savegame. Thats the only solution a can come up with ... sry :/
slurmy 13 Jul, 2020 @ 3:51pm 
So I misplaced the underpass and now I can't demolish. I've tried underground mode and the Move It mod but no luck. Any ideas?
Evinmeer 13 Jun, 2020 @ 8:14am 
Will this use the updated Fine Road Anarchy 2 mod, in place of the outdated Fine Road Anarchy version?
criscola 11 Jun, 2020 @ 9:24am 
Hi I get a warning from LOD which says it failed to load this asset
Captain Toof 10 Jun, 2020 @ 4:30am 
Also great for half-undergrount shops in there.
borg2003 8 Apr, 2020 @ 11:13pm 
@clus After fully creating the model, I set the zero point like this. The total height of the object is 7m. On the surface should be 1.5m. I set the pivot at this point and make it zero. Above the grid in the editor is 1.5m, below 5.5m. Then I do Reset XForm and do export.
clus  [author] 8 Apr, 2020 @ 11:03pm 
Don´t change the pivot point during the importing process in the editor. Thats possibe, and maybe that´s the point where something accidentally went wrong ...
borg2003 8 Apr, 2020 @ 10:58pm 
@ clus Thank you, I will continue to think how to do it all. I once made a railway platform with paths for sims, but I already forgot. I will remember and experiment. thanks
clus  [author] 8 Apr, 2020 @ 10:52pm 
It really should work that way... there´s no other way I can think of. :/ You´ll need "more network stuff" to have the ped pathways in the editor.
borg2003 8 Apr, 2020 @ 10:42pm 
@ clus Thanks for the answer! I tried to set the zero point to the top step, tried something like your pivot, but when loading into the game editor the model stubbornly stands on the ground and does not go deep. And another question: are some mods used to create paths for pedestrians?
clus  [author] 8 Apr, 2020 @ 10:22pm 
Awesome !! Yours might be way better than this one.... Its my first ever created 3d model and unfortunately it only works as a local version. To get it below zero, you have to set up the pivot point at 0 axis/grd level or whatever you wanna call it and your 3d mesh has to be below that point. Thats the "trick". ;)
borg2003 8 Apr, 2020 @ 11:39am 
@clus I apologize for the anxiety ... I decided to make an underpass too. But I can’t lower it below the land. I studied your model, did everything according to the same principle - it doesn’t work ( Сould you help me?
clus  [author] 27 Aug, 2019 @ 1:25am 
There are some issues with this asset, which I wasn't able to solve... :/ Sry for that. Regarding the the anarchy mod. Right now it doesn't matter which one you'll use.