Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода






Dont know why the SFO team did not changed that by themselves. Its so annoying and dumb. I spend more time to chase armies who just sack&run all the time than acutally playing.
If you play Warhammer 3, I released this mod for that game as well!
https://steamproxy.com/sharedfiles/filedetails/?id=2790119460
Does the Ai use forced march now?
which library did you change to increase the movement range of the stance?
any ideia why this is happening?
Probably the same thing, this requires 100% of your base movement and isn't accounting for any extra movement you recieve.
The only time that may not happen is if your trying to chase someone in water, in which case they are gonna abuse it.
As for whether there is one to disable it, it could be done, whether it has or not not sure.
I'm tired of AI armies constantly running from me and never giving battle.