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IIRC you can add the missing entity in the equipement list from my mod manually in the editor.
That's all I plan on doing. I'm sorry as I understand it's not a perfect solution.
Thanks for the mod!
@Tinus only changes for the soldier. Workers were not modified and work the same as in vanilla
@Alekie works on both experimental and regular. Hopefully. The issue mentioned earlier was fixed.
Could be modded item ?
The biggest issue with the mod is modded headgear. Essentially, I allow those races to use ANY headgear. I have to manually lock everything but the one they use. It's cumbersome, but it also mean they can wear any modded gear.
Sadly, it was the only way to do it.
@OfDust : I made the mod in Experimental. They changed the way FCS works, apparently, so it was only working in experimental. My apologize for that.
Big oops. I'm very sorry.
Anyway, it should work OK. Hopefully. I also made sure the save where not afffected (you shouldn't lose your helmet and tech).
Lots of fun, hope it works. Let me know if there is an issue.
Oh and I allowed another hat for hiver soldiers that was added some time ago I didn't know about.
If it's still an issue I'll install Kenshi on another computer altogether and see there, but it's quite a lengthy process.
If more people have the issue I'll reupload it.
I think there is something funky going on with the workshop itself at the moment as it keeps pulling down the corrupted version. I'll try debugging that and get back to you if I get anywhere.
Sincere thanks for taking the time though.
https://i.imgur.com/I3ic264.jpeg
I posted 2 patch next to each other, perhaps you loaded when it wasn't fully downloaded or something.
- Game loads fine with no mods
- Game loads with with all mods active except this one
- Have also verified files
- Removed mod from machine and re-added several times to redownload
If it lets me post it, here is a screenshot of the error:
https://drive.google.com/file/d/1JwSX6dV0WaCGuF-gTwIldMhjnWLMHveL/view?usp=sharing
Super weird too, I was literally playing with this mod active just before I posted, but closed the game it to import my save for an unrelated reason.
I'll try deleting local files again maybe it didn't update properly
What error do you have ?
It may or may not work with your other mods allowing you to use non playable skeletons species, but that's not my fault^^
Let me know if there are any issues, hopefully I didn't break something :D
In short, depending on the other mod, and how its author did, it may or not work. You are pretty much guaranteed to need to mess with the load order though.
For more explanations, I disabled the general racial hat restriction on the 2soldier "species" (and skeleton), and then enabled a per item check. Essentially, they CAN wear any hat in the game, but only the ones that played well are allowed for them.
If the other mod author simply add companions to the pool that use the same soldier "species" than it will work just fine (load order might need to be changed). If he/she do it another way, it won't work.
If said mod author activate the playable option (so you can't select them at the start), then it should work to, again with proper mod order.