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@The Immigration It cause constant damage and the "Freezing" effect, wich reduce your unit's speed by 52% I think.
@Apollyon Np, It's a shame it's so limited. Hopefully in my next map that feature will be.... far more easy to use :).
Thank you for all your work on these siege battles.
(Reposted with more info)
I tested by giving the attackers 10 units of trolls, assorted infantry, and some siege towers and rams- they smashed the first gate in ~20 seconds and again just paused in front of the second, and the gates were shut with no defending units nearby.
@M4st3rm_ Mmmm the gates were open or destroyed? Because if the gates are open but not destroyed (a defender too near the gate can cause this) and the attacker tries to attackt them the attacker AI will glitch out, and not only in this map. It's a bug you can observe in almost any siege.