Garry's Mod

Garry's Mod

Animus HUD (ALPHA) (DEPRECATED)
116 kommentarer
CapNJosh 29. mar. 2017 kl. 6:54 
Isnt it from Assasin's Creed Brotherhood ?
OhNyova 10. nov. 2015 kl. 22:30 
what is the rebel assault rifle from?
KingKayak 1. mar. 2015 kl. 22:41 
how do you turn it off and on cause im wondering how to turn if off?
BsA-Arikay  [ophavsmand] 30. mar. 2014 kl. 12:54 
You should check out the new official one, this one is not being supported anymore! http://steamproxy.com/sharedfiles/filedetails/?id=185754507
Angelica the Latias 30. mar. 2014 kl. 6:08 
Yay Assassin Creed HUD!
BsA-Arikay  [ophavsmand] 31. jan. 2014 kl. 9:03 
This version of the HUD will no longer be updated, and will be removed soon. Check out the current version at http://steamproxy.com/sharedfiles/filedetails/?id=185754507 . Once I've gotten the current version all ironed out, I'm thinking about adding TTT support.
KrittR 30. jan. 2014 kl. 9:53 
can you make a TTT version?
BsA-Arikay  [ophavsmand] 13. okt. 2013 kl. 10:15 
People! The time has arrived! The AnimusHUD is officially going out of alpha this evening! And with the release of beta, alpha will come to an end, including this workshop item. The reason for this is to add a new icon, to clean up the page and to clear up the stats to see who is really still using the HUD. I thank you all for staying with me in the development of this version of the HUD, and hopefully in the next as well!
The link to the new version of the AnimusHUD will be pasted in these comments on release!

~Abstergo
BsA-Arikay  [ophavsmand] 10. okt. 2013 kl. 15:03 
Nearing completion of the weapon wheel! The HUD will be going into beta with the release of the weapon wheel this week or next week! Only a couple more bugs to get out and an animation to add and it should be ready to go!
Thanks again to all of you who keep showing your support by using the HUD, and thanks for all the awesome feedback! ;)
BsA-Arikay  [ophavsmand] 22. sep. 2013 kl. 8:04 
TTT uses its own HUD, and with servers blocking clients from running clientside lua these days, it really depends from server to server. If you're looking to install it on your own server, you'll need to see if TTT has an option to disable its custom hud to prevent the two HUDs from mixing up into a big mess. Glad you're enjoying it!
Meep 21. sep. 2013 kl. 2:25 
@Abstergo
This is great cant wait for the new weapon swap screen. Is there a way to make this compaitable with ttt? Thanks
BsA-Arikay  [ophavsmand] 14. sep. 2013 kl. 4:01 
Thanks! Glad you're enjoying it! :D
Darkmatter 13. sep. 2013 kl. 17:46 
this......is.......GREAT!
Arlevate 7. sep. 2013 kl. 3:44 
I meant if you delete the hud, but the server still has it, it still appears as purple+black. Is there ary way to disable it client-side so certain people on the server can keep it and some can have your hud? Or is there a HUD manager addon?
BsA-Arikay  [ophavsmand] 7. sep. 2013 kl. 2:40 
Thanks! :)
Clovis 6. sep. 2013 kl. 19:17 
good work!
BsA-Arikay  [ophavsmand] 1. sep. 2013 kl. 11:30 
I'll be adding options in the next update, and the purple and black square problem was because you didn't download the HUD itself, I had that problem with the BF3 HUD. :)
Arlevate 1. sep. 2013 kl. 9:22 
Keeping* How did I not notice that typo...
Arlevate 1. sep. 2013 kl. 9:21 
Also I have a suggestion (take your time, it's asthetic ;D) Ceeping all of the HUD in theme, with the cornering done in the same style and borders with a sleek style too. I also noticed (that time you joined me in-game) that anyone joining my server had to have the HUD enabled, even if deleted and disabled, it would still show up, but with purple and black squares. Is there a way to make it a choice? Say some people want a BF3 HUD and some want this one, how would you be able to keep both running for each group?
BsA-Arikay  [ophavsmand] 31. aug. 2013 kl. 1:40 
I'll see what's possible to make that kind of option, but for the moment I'm going to finish the weapon wheel. After that, I'll get into options and addon weapons.
pouningman 30. aug. 2013 kl. 19:12 
Can you add an option to replace the head icon with the Animus triangle?
Arlevate 23. aug. 2013 kl. 14:43 
if someone displikes the HUD, how do they disable it, without the rest of the server suffering?
Arlevate 20. aug. 2013 kl. 3:51 
Cheers!
BsA-Arikay  [ophavsmand] 20. aug. 2013 kl. 3:48 
Thanks! I'll add a console option to add numbers to the health and armor with the next update!
Arlevate 20. aug. 2013 kl. 3:43 
Just a suggestion; Could you make an option to have numbers for armour + hp too? Sometimes it confuses me, lol.
Arlevate 20. aug. 2013 kl. 3:42 
Dude, you're awesome :D I'm gonna follow your workshop
BsA-Arikay  [ophavsmand] 17. aug. 2013 kl. 14:40 
Sneak peek for the next major update! http://i.imgur.com/C7ql4MO.jpg
BsA-Arikay  [ophavsmand] 17. aug. 2013 kl. 14:24 
This will work on clientside, with the command "lua_openscript_cl animushud_mp.lua", however, servers these days have sv_allowcslua set to 0, stopping people like us from running custom HUDs or other scripts. You can check if a server allows clientside lua by typing sv_allowcslua in console and seeing if it is 0 or 1. You can allways ask the server admin to enable it. I hope you enjoy the HUD anyways!
Arlevate 17. aug. 2013 kl. 12:43 
It won't work in MP though... does if have to be server-side too? Sorry if im begin dumb lol, it's just on some games HUDs are clientside
Arlevate 17. aug. 2013 kl. 12:35 
Yeah, it's been herpderping a lot lately. Each addon needed two restarts + two subs .-.
BsA-Arikay  [ophavsmand] 17. aug. 2013 kl. 11:04 
What? Normally you should just have to subscribe once 0_o It's probably the workshop having a derp.
Arlevate 17. aug. 2013 kl. 8:03 
Oh i had to subcribe twice... :s
Arlevate 17. aug. 2013 kl. 8:02 
It*
Arlevate 17. aug. 2013 kl. 8:02 
I won't download :c
BsA-Arikay  [ophavsmand] 14. aug. 2013 kl. 5:35 
And the fix has been released, there should be no further crashing due to the armor level :) + I added a new, better looking texture for the armor bar. I hope you enjoy it!
BsA-Arikay  [ophavsmand] 14. aug. 2013 kl. 4:14 
Hmm, haven't seen that error during bugtesting. I'll try to see if I can get the problem too, then I'll post a fix as soon as possible. :)
bug 13. aug. 2013 kl. 20:09 
Hi, you're mod is great. only one problem. when the armor meter is full, it glitches out and stops showing armor/ammo/weapon an d says that it's creating errors. any idea how to fix?
BsA-Arikay  [ophavsmand] 10. aug. 2013 kl. 10:55 
It'll show you the Assassins logo, once I get the weapon wheel done in the next update, I'll be adding the most popular weapon mods and after that the most requested other weapon mods. I hope you still enjoy it in the meanwhile! :)
Codaaa 9. aug. 2013 kl. 16:59 
If it shows the weapon you are carrying in the bottom left with a custom thumbnail, what happens when you use a weapon from an addon?
Dr. Flat Soda 9. aug. 2013 kl. 16:09 
Art.
BsA-Arikay  [ophavsmand] 6. aug. 2013 kl. 10:11 
Perhaps for a future project ;) At the moment, I'm busy optimizing this one and improving some things :) Updates coming very soon!
BsA-Arikay  [ophavsmand] 21. juli 2013 kl. 10:01 
I'll get on cleaning things up when I get back home, last year has mainly been patch-up-and-go work, due to very little time. In the meanwhile, I hope it's a bit enjoyable :)
Lapin lance flammes 18. juli 2013 kl. 11:40 
Oh man this is the less optimised code i ever saw ....


:box:

Use only 1 texture and duplicate it...


ChopperGunner[NL]  [ophavsmand] 18. juli 2013 kl. 8:39 
There will be new updates coming soon
lesshack 8. juli 2013 kl. 16:35 
Have you fixed up the weapons hud for addons yet?
BsA-Arikay  [ophavsmand] 22. juni 2013 kl. 7:23 
Thanks :D
aran321 22. juni 2013 kl. 4:31 
I loves.
BsA-Arikay  [ophavsmand] 26. maj 2013 kl. 4:54 
HUD now works again in singleplayer and multiplayer! Due to a workshop loading issue in multiplayer, you're going to have to manually enable the HUD when you join a server. This can done by entering: "lua_openscript_cl animushud.lua" (!! WITHOUT THE " " !!) in the console. I will be automating this once I find a decent solution, but for now, enjoy! :)
BsA-Arikay  [ophavsmand] 26. maj 2013 kl. 4:27 
Attempting to fix loading issues, you can expect repeated updates untill it's fixed.
ooger booger 23. maj 2013 kl. 22:14 
Thats what i was just about to say. :P