Darkest Dungeon®

Darkest Dungeon®

Acolyte of Sun - New Class
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Mis à jour le : 2 juil. 2020 à 4h56

Rekindle now always heals at least 20% HP regardless of mortality debuffs

Mis à jour le : 2 juil. 2020 à 3h33

Removed healing debuff from Rekindle

Mis à jour le : 1 juil. 2020 à 14h51

Combat skills changes:
Regenerate:
• Removed initial heal
• Removed spd debuff
• Increased restoration to 1 * 3 / 1-2 * 3 / 2 * 3 / 2-3 * 3 / 3 * 3 (from 1*2/1*2/1*3/2*2/2*3)
Focused Regeneration:
• Spd debuff removed
• Initial heal increased to 1/1-2/2/2-3/3 (from 1)
• Replaced restoration with '+healing received from Restoration if hp below 50%'
• Removed blight steal
Primordial Bite:
• Removed initial heal
• Increased restoration (same numbers as Regenerate skill)
Sun Mirage:
• Removed initial heal from both skill and on hit reaction
• Increased restoration (you guessed - same as other restoration skills)
Focused Ray: (skill was reworked completely)
• No longer transfers combat effects
• Instead it removes combat action and debuffs enemy for +dmg received
• Costs 30 Torch light to cast, no debuff if you don't have enough
Miscellaneous changes:
• Acolyte now starts raid with 2 torches instead of herbs (like in old times)
Acolyte's Relics Trinkets:
• Changed '-100% dmg vs Cosmic' to '-100% dmg vs Mirage'

Mis à jour le : 1 juil. 2020 à 14h12

Mis à jour le : 31 mai 2020 à 14h56

Now using pre-circus .loc files for compatibility with pre-circus build

Mis à jour le : 28 mai 2020 à 20h27

fixed missing string on Regenerate (caused by Circus updated)

Mis à jour le : 23 mai 2020 à 11h07

First 3 camping skills are now considered "shared"

Mis à jour le : 29 avr. 2020 à 4h31

renamed guid_overrides and load_order from .campaign to .raid

Mis à jour le : 27 avr. 2020 à 6h05

added ".duration 1" to all ".skill_instant"'s

Mis à jour le : 24 avr. 2020 à 5h34

fixed Moonshine camp skill having a missing string in S-Chinese localization