Crashday Redline Edition

Crashday Redline Edition

Mica's Tiles & Dynamics [updated 240705].cpk
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Uppdatering: 15 jun, 2022 @ 14:06

Uppdatering: 6 jun, 2022 @ 12:42

HOTFIX: Added preview for the Raceway Tunnel CP

Uppdatering: 6 jun, 2022 @ 12:36

NEW:
- Raceway to Raceway Tunnel
- Raceway Tunnel
- Raceway Tunnel CP

Uppdatering: 6 jun, 2022 @ 7:58

Hotfix: This time without typo

Uppdatering: 6 jun, 2022 @ 6:46

Hotfix: Should stop cars from randomly exploding in tunnels

Uppdatering: 5 jun, 2022 @ 15:08

Uppdatering: 5 jun, 2022 @ 9:08

- Fixed bug where vegetation spawns on tiles surrounding extended walls
- Updated all tiles to be GROUND_VOID for LMS Void compatibility
- Updated all tiles to be freebending (let me know if this creates any issues with existing track heightmaps)

Uppdatering: 24 apr, 2022 @ 6:03

FIX:
- dynamics spawn height fixed for a few tunnel tiles

Uppdatering: 24 apr, 2022 @ 5:33

[HOTFIX]
fixed crash in track editor

Uppdatering: 23 apr, 2022 @ 13:17

FIXED:
- Underground Tube Checkpoint

NEW:
- Underground Tube T-Junction
- Underground Tube Intersection
- Underground Tube Corner (1x1)
- Underground Tube Corner (2x2)

- Tube Straight (2x1)
- Tube Corner (2x2)

- Pier Wall + Edge
- Pier Double Corner