Crashday Redline Edition

Crashday Redline Edition

Mica's Tiles & Dynamics [updated 240705].cpk
Viser 21–30 av 91 bidrag
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Oppdatering: 15. juni 2022 @ 14.06

Oppdatering: 6. juni 2022 @ 12.42

HOTFIX: Added preview for the Raceway Tunnel CP

Oppdatering: 6. juni 2022 @ 12.36

NEW:
- Raceway to Raceway Tunnel
- Raceway Tunnel
- Raceway Tunnel CP

Oppdatering: 6. juni 2022 @ 7.58

Hotfix: This time without typo

Oppdatering: 6. juni 2022 @ 6.46

Hotfix: Should stop cars from randomly exploding in tunnels

Oppdatering: 5. juni 2022 @ 15.08

Oppdatering: 5. juni 2022 @ 9.08

- Fixed bug where vegetation spawns on tiles surrounding extended walls
- Updated all tiles to be GROUND_VOID for LMS Void compatibility
- Updated all tiles to be freebending (let me know if this creates any issues with existing track heightmaps)

Oppdatering: 24. apr. 2022 @ 6.03

FIX:
- dynamics spawn height fixed for a few tunnel tiles

Oppdatering: 24. apr. 2022 @ 5.33

[HOTFIX]
fixed crash in track editor

Oppdatering: 23. apr. 2022 @ 13.17

FIXED:
- Underground Tube Checkpoint

NEW:
- Underground Tube T-Junction
- Underground Tube Intersection
- Underground Tube Corner (1x1)
- Underground Tube Corner (2x2)

- Tube Straight (2x1)
- Tube Corner (2x2)

- Pier Wall + Edge
- Pier Double Corner