Sid Meier's Civilization V

Sid Meier's Civilization V

Eras - Classical Age
Mostrando 11-20 de 30 aportaciones
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Actualización: 4 OCT 2014 a las 8:03 a. m.

UPDATE V.24

- Fixed a bug that caused some unique naval unit like dromon to lose their special promotions.

Actualización: 18 MAY 2014 a las 4:14 p. m.

UPDATE V.23

- 2 additional trade routes have been added to this era. One after researching 'Mathematics' and one after researching 'Diplomacy'. (Brave New World Users)

- 'Optics' now extend the range of sea trades routes instead of 'Compas. (Brave New World Users)

- Still compatible with both G&K and BNW.

Actualización: 15 JUL 2013 a las 8:09 p. m.

UPDATE V.22

- Added All game speed support, you can now choose any game pace and historical dates feature is still functional as well as date increment.
- Corrected a bug that would greatly reduce religion pressure for BNW users.

** This mod is still compatible with both expansion.

Actualización: 11 JUL 2013 a las 11:57 a. m.

UPDATE V.21

- Added compatibility with Brave New World.
- Added BNW civilizations that fit in the classical era in the AI Civ choice list.

** This mod is still compatible with both expansion.

Actualización: 11 JUL 2013 a las 10:22 a. m.

Upload Failed, Sorry for inconvenience

Actualización: 10 FEB 2013 a las 11:56 p. m.

Added trading post to classical age

Actualización: 28 DIC 2012 a las 12:46 p. m.

Typos

Actualización: 10 NOV 2012 a las 9:49 a. m.

Warship Ocean Crossing

Actualización: 10 NOV 2012 a las 9:48 a. m.

Warships can now cross deep ocean upon researching Optic, just like embarqued units

Actualización: 12 AGO 2012 a las 8:43 a. m.

Correted fishing