Sid Meier's Civilization V

Sid Meier's Civilization V

Eras - Classical Age
Visualizzazione di 11-20 elementi su 30
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Aggiornamento: 4 ott 2014, 8:03

UPDATE V.24

- Fixed a bug that caused some unique naval unit like dromon to lose their special promotions.

Aggiornamento: 18 mag 2014, 16:14

UPDATE V.23

- 2 additional trade routes have been added to this era. One after researching 'Mathematics' and one after researching 'Diplomacy'. (Brave New World Users)

- 'Optics' now extend the range of sea trades routes instead of 'Compas. (Brave New World Users)

- Still compatible with both G&K and BNW.

Aggiornamento: 15 lug 2013, 20:09

UPDATE V.22

- Added All game speed support, you can now choose any game pace and historical dates feature is still functional as well as date increment.
- Corrected a bug that would greatly reduce religion pressure for BNW users.

** This mod is still compatible with both expansion.

Aggiornamento: 11 lug 2013, 11:57

UPDATE V.21

- Added compatibility with Brave New World.
- Added BNW civilizations that fit in the classical era in the AI Civ choice list.

** This mod is still compatible with both expansion.

Aggiornamento: 11 lug 2013, 10:22

Upload Failed, Sorry for inconvenience

Aggiornamento: 10 feb 2013, 23:56

Added trading post to classical age

Aggiornamento: 28 dic 2012, 12:46

Typos

Aggiornamento: 10 nov 2012, 9:49

Warship Ocean Crossing

Aggiornamento: 10 nov 2012, 9:48

Warships can now cross deep ocean upon researching Optic, just like embarqued units

Aggiornamento: 12 ago 2012, 8:43

Correted fishing