Portal 2
Infinite misery jumper
Menampilkan1-7 dari 7 kiriman
Pembaruan: 31 Mei 2015 @ 6:06am

Disabled the angled panels for the first half of the puzzle, with a consequent reduction in the number of antlines. Added small observation window, and a couple of strip lights which make the exit door connection clearer.

Pembaruan: 19 Jul 2012 @ 10:18am

Pembaruan: 18 Jul 2012 @ 10:02am

Pembaruan: 18 Jul 2012 @ 10:01am

Added more black surfaces to fix an exploit.

Pembaruan: 17 Jul 2012 @ 3:38pm

Made the angled panels retract while the fizzler is inactive, in order to force the player to use a method which works more consistently.

Pembaruan: 17 Jul 2012 @ 3:00pm

Made it impossible to respawn the first cube after getting it onto the button.

Pembaruan: 17 Jul 2012 @ 1:03pm