Garry's Mod

Garry's Mod

Head Bobbing
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Update: 9 Nov, 2022 @ 10:45pm

  • [Fixed] error in CVars that caused them not to be archived, apparently exhausted me wrote FCVAR_ARCHIVED instead of FCVAR_ARCHIVE for all of their flags
  • [Changed] Prone multiplier from 2 to 1.5 since it's a bit better.
  • [Changed] menu help strings will now be below the command instead of awkward turtling over it like a helicopter parent at the prom trying to make sure you don't get TOO close to her daughter

  • [ToDo] Finish breathing sway
  • [ToDo] Minor code scope/repetition cleanups?
  • [ToDo] Explosion view shake?

Update: 9 Nov, 2022 @ 10:01pm

  • [Changed] Made my preset the default since it's far less spazzy
  • [Changed] optimized the spawn menu code a slight bit

Update: 12 May, 2022 @ 12:21am

  • [Added] Added strafe tilt options.
  • [Added] Added water options.
  • [Added] Added my personal "V92" preset as an alternative option
  • [Changed] Changed multiplier limits from 0-5 to 0-2, as internal math has been adjusted.

Update: 3 Jun, 2021 @ 11:49pm

  • [Fixed] Error involving being in water.

Update: 24 Feb, 2021 @ 1:01pm

  • [Fixed] Validity errors. Again.

Update: 24 Feb, 2021 @ 4:13am

  • [Fixed] Blacklist toggles
  • [Changed] Simplified code

Update: 23 Feb, 2021 @ 6:11am

  • [Fixed] Head bob being broken because of a table scope error.

Update: 21 Feb, 2021 @ 12:30pm

  • [Fixed] Weapon validity check when dead

Update: 21 Feb, 2021 @ 8:53am

  • [Added] Different toggles/scales for different movement types.
  • [Added] Options to disable head bobbing for Physics Gun, Camera, Tool Gun for builders.
  • [Added] Support for The Prone Mod.

Update: 17 Mar, 2019 @ 5:46pm

  • [Fixed] Landing tilt not working if movement toggle was disabled