Left 4 Dead 2

Left 4 Dead 2

Hunting Rifle Overhaul
正在显示第 1 - 5 项,共 5 项条目
更新于:2016 年 2 月 20 日 上午 11:09

Adjusted several animations, they generally look better
Added new pseudo-random idle movement (It appears to be random)
Added another run cycle with some different positioning and adjusted the existing one; moving forward/backward looks a little different but it's subtle.
Removed the unused inspect animations (in the source files)

更新于:2015 年 12 月 4 日 下午 1:55

Made some subtle animation adjustments, mostly to the reload animation
Unsure if the last submission actually fixed the lens, my Blender save didn't have the correction made. This one does, if the previous didn't. The images remain outdated, too.
Slightly changed some of the animation event timings and inverse kinematic rules in the viewmodel animations.

更新于:2015 年 10 月 19 日 下午 4:57

Minor improvements to the rear scope mesh; forgot to recompile once again to fix it.

更新于:2015 年 10 月 19 日 下午 4:30

-Corrected the lens (Turns out lowering the triangles actually made it look better... TMYK.
-Corrected the misplaced flashlight attachment in first person
-Made the camera movement in the reload very subtle

更新于:2015 年 10 月 17 日 下午 3:38