Victoria 3

Victoria 3

Private Sector Construction
目前顯示第 1-10 項,共 22 項
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更新:9 月 14 日 @ 上午 6:24

更新:7 月 27 日 @ 下午 3:17

V1.3.2
- Rebalance goods prices under suggestion from KeinNiemand
- Increase AI preference for building construction sectors, especially in states without an existing one.

更新:7 月 19 日 @ 下午 1:27

V1.3.1
- Add Portuguese language support
- Make other languages non-empty for better support

更新:7 月 13 日 @ 上午 12:16

V1.3
- Reduce employment of construction sectors in line with vanilla. This also meant adjusting the construction good prices, since there are no longer as many employees to pay.
- Reduce employment of construction regulators.
- Remove possible conflicts in private infrastructure file.
- Add base price weighting to construction budget allocation - this will only affect you if you're using different PMs on your construction sectors. Mainly done so that the investment AI is encouraged to invest in buildings with a newer production method, as this helps the AI to keep up better with the player.

更新:6 月 17 日 @ 下午 1:58

V1.2.6
- Update to 1.9
- Use new create_building script value to remove hard coded level settings

更新:4 月 8 日 @ 下午 6:28

V1.2.5
- Add russian localisation (Credit to IlliaYalovoi).
- Bound private construction allocation modifier.

更新:3 月 6 日 @ 上午 1:58

V1.2.4
- Update local thumbnail to fit in launcher
- Add new goods icons for construction goods

更新:3 月 3 日 @ 上午 5:10

Update thumbnail

更新:3 月 2 日 @ 下午 9:14

V1.2.3
- Minor fixes to events firing multiple times, or occasionally on Tuesday rather than Monday.
- Make mod compatible with Grey's Urban Synergy Unleashed.
- Improve performance by removing obsolete variables.

更新:2 月 28 日 @ 下午 11:25

V.1.2.2
- Add missing localisation keys.