RimWorld
[ZAV] Stuffed and Sealed Power Armor
Mostrando 1-5 de 5 aportaciones
Actualización: 3 AGO a las 2:02 p. m.

v1.1.1
- Compatibility with Bladelink mod.

Actualización: 24 JUL a las 11:19 a. m.

v1.1.0
- Proper 1.6 support. Had to crosscheck all available power armor defs (mods too) because Ludeon changed few things like armor’s default cold resistance, moved ToxicEnvironmentResistance to Core, etc...
- Odyssey support. I didn’t touch vacsuits because it’s not a power armor and helmet already have 80% toxic environment resistance. But I added togglable patches to move Hunter Pack and Cerebrex Node to the torso slot.
- Added togglable patches for all vanilla and supported modded armor to give them vacsuit's level of vacuum resistance. Some modded armor on contrary have patches to remove vacuum resistance.

Actualización: 12 JUL a las 4:30 a. m.

v1.0.2
- 1.6 Update

Actualización: 14 ABR a las 1:21 p. m.

v1.0.1
- Added compatibility for Vanilla Quests Expanded - Cryptoforge.

Actualización: 18 ENE a las 11:54 p. m.

v1.0.0
- Initial upload.