Garry's Mod

Garry's Mod

[Official] RTB:R Weapons Pack
Showing 1-6 of 6 entries
Update: 6 Nov @ 1:42am

v1.0.5

  • fixed misaligned fuse attachment on grenade worldmodel

Update: 2 Oct @ 11:32am

v1.0.4

  • removed more (hopefully) unused materials. fixes hl2 smg1 magazine missing textures
  • steambow bolt now checks for Entity:IsSolid() before handling collision, fixes erroneous collision with some things

Update: 17 Sep @ 4:12am

v1.0.3

  • fixed sound.EmitHint error when in multiplayer

Update: 17 Sep @ 1:13am

v1.0.2

  • removed some unused materials
  • smg1 and alyxgun firerate very slightly increased to prevent observed rounding error making firerate slower than intended
  • recompiled viewmodels without -fastbuild. should ensure dx8 functionality
  • grenades respond to blast forces
  • grenades and gunfire emit sounds for NPCs
  • added check to avoid gauss beams lua error
  • oicw no longer hides viewmodel when scoping to workaround c_hands being buggy
  • oicw secondary reload checks for primary fire to match how primary reload works
  • attempted fix for some HUD addons making the SWEP base draw an erroneous extra crosshair in the upper left corner

Update: 20 Aug @ 7:02am

v1.0.1

  • added Viewmodel Hands (c_hands)
  • fixed machinegun kick doing strange things with z axis viewpunch
  • hastily added an AKM ammo pickup with the AKM magazine model. spawns stuck in the ground upright but it'll work for now

Update: 19 Aug @ 9:05am

v1.0.0
initial release