Project Zomboid

Project Zomboid

Bandits NPC
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Aggiornamento: 12 dic, 14:28

  • fixed false positives on player attacking friendlies

Aggiornamento: 3 dic, 14:57

  • fixed brita dependency to arsenal
  • other very minor fixes in order to reduce errors
  • BWO preps

Aggiornamento: 28 nov, 14:58

  • fallen hat fix
  • Week One preps

Aggiornamento: 22 nov, 9:05

Aggiornamento: 21 nov, 13:40

  • performance updates

Aggiornamento: 19 nov, 11:40

(yet another) performance optimization
limited trash on bandit houses
limited loot on bandit houses
bandits can't open permalocked doors
dynamic traits fix
true crawl fix (but will turn off stealth)
thieves voice lines



Aggiornamento: 9 nov, 11:09

  • fix for bandits being able to open locked reinforced doors
  • performance tweaks to regain some FPS
  • admin option to remove all bandits and reset global mod data

Aggiornamento: 3 nov, 15:22

  • Added Bandit Thieves

Aggiornamento: 28 ott, 12:47

  • fixing BanditActionInterceptor error message

Aggiornamento: 27 ott, 12:18

  • performance hotfix for player bases